How would it be pay to win? You still have to kill them and every player that joins the fight it just increases their hp anyways. It would honestly just grant average players like me a chance to actually fight one of them for once. But I do see where you’re coming from.
when a player damages the boss your chances of getting a drop decreases
Kinda annoying but eh only time I’ve ever found a boss yet was a dead one.
Well, if you had a VIP server you could easily grind bosses without other people messing your grind up, which is a huge advantage people with robux will have over the majority of the player base.
VIP servers would also make it way easier to macro this game (cough fishing bots).
There is an option to make vip servers free. The extra bit of robux is honestly just an incentive. That’s the whole point why I want vip servers in the first place is so I can actually kill a boss without some random people interfering by shredding me and taking the kill. Although that fishing point does bring up a good concern
The advantages of a VIP server would really be too much
I like the idea of VIP servers for private arenas and tournaments but that’s about it, wanting everything for yourself in a competitive environment in an open world like this is just
Atleast have an option to disable pvp or something. Something to compensate for the PVE players. Yes there would be some criteria needed to be met like you can’t be in combat for like 5 minutes before you can toggle it etc. Yes I mainly enjoy PVE. Never was a fan of PVP
Why disable PVP when you can actually fight back
Problem is. If you don’t want to fight and they get the first strike well then you’re done for. I don’t run pvp move sets. What’s the point of fighting back when I’m just going to get two shot anyways?
I mainly run sets that improve my quality of life. For example agility but unfortunately that isn’t very effective at all at the moment.
Once again, fishing bots and people that attack towns/kill merchants and smugglers. You could of course make the pvp shield wear off whenever you attack a town and such. However, sometimes you just want to fend off annoying people.
In addition, it removes some of the realism of this open world, magic game.
Why would you be able to kill merchant and other important npcs when you’re not able to kill other players?
Btw, if you don’t like fighting, I would recommend a full nimble set with a hard defence medal. Then you could just run away from your problems which is pretty handy.
Shit happens in a game that’s focused around fighting, at least learn how to respond to it
Aye unfortunately nimble doesn’t do much at the moment unless scaling has finally been tweaked?
It has. I notice a considerable increase in speed with almost full nimble and it will get even better as the lvl cap increases. Here is a link to video Polar made about the new scaling:
Tip! Go to 19.35 if you want to see the comparison.
Thank you.
If VIP Servers were to be added, all hostile NPCs (bosses included), structures, quests, and chests would have to be disabled or it would be heavily abusable by exploiters. XP gain would also have to be disabled as well.
people have suggested before that vip servers just be an arena
Just join a better guild if it’s that much an issue.
Yeah i want vip serveres
Eh, rather not have VIP servers. Just try to find empty servers, it ain’t that hard.
VIP servers if they were to be implemented should be similar to how RL works imo
- Completely separate from the main game being a small arena
- No progress saves
- No way to progress
The reasons behind this are so players can’t just play the game by themselves without any consequences. Even then, I’m against having VIP servers