A Different Perspective on the Clan Building Update and ways to Incentivize clan Interactions.
-----------------------INTRODUCTION-----------------------------------------
Basically, the idea is simple add a secondary currency for Clans only obtainable via raiding other peoples islands and destroying certain structures/successfully claiming their island the currency would be accessable via the Clan Menu to be used on Specific Buildings, Island Upgrades.
At first this may seem a bit iffy due to encouraging PVP but there is two reasons for why this is in turn an actually good idea considering the 1.17 Update
There is now clan specific servers, this basically in turn means the people here are âwillingâ to do PVP if they have 25k+ infamy in their guild meaning they arent what people would refer as âFodderâ.
At the present moment there is virtually no reason to raid other peoples islands as you get a disgustingly low amount of infamy and when you think about it past that what goal does Infamy really get you? An increased clan rank/bank cool! But you can max the guild bank in a literal hour with a semi-thriving guild.
One more thing, to be considered although unsure of the technical limitations and totally not a required addition of the suggestion, to make âraiding someoneâ feel more worth it I guess, certain structures like Barracks/Cannons/Mortars should probably be permanently destroyed upon destruction so people canât reload bases to keep a siege ongoing forever.
^ Not really apart of the main suggestion BUT is something that should be considered regardless
-------------------THE MEAT AND POTATOES or something like that-----------------------
Island Upgrades would include some of the following (would be based on per island universally allowing âguild minmaxxingâ content)
Increased Walls Amount ?/? Upgrades Based on the Size of the Island for example Small = 0/50 upgrades Medium 0/100 Large 0/200 Etc.
Increased Towers Amount ?/? Upgrades Based on the Size of the Island for example Small = 0/10 upgrades Medium 0/20 Large 0/30 Etc.
Increased Mortar/Cannon Amount ?/? Upgrades Based on the Size of the Island for example Small = 0/25 upgrades Medium 0/50 Large 0/75 Etc.
Increased Decorations Amount ?/? Upgrades Based on the Size of the Island for example Small = 0/100 upgrades Medium 0/200 Large 0/300 Etc.
âDecoration Packsâ allowed to be bought specific to some islands aka Winter Island get a Winter Decoration Pack
Summer Islands Get a Summer Decoration Pack and etc. (edited)
Upon obtaining Infamy Tiers within your clan you also would unlock New tiers of clan building weaponry, for example
T1 Clans have access to
T1/T2 Building Materials
T1/T2 Cannons/Mortars
Majority of Decorations.
etc etc
-SUBJECT TO CHANGE-
T2 Clans have access to
T3/T4 Building Materials
T3/T4 Cannons Mortars
All Decorations
Certain special structures.
-SUBJECT TO CHANGE-
etc etc.
Barrackâs or Keeps and special structures like that would be bought with the 2nd currency specific to Clans
and also be based on Clan Tier.
------------------------------REASONING------------------------------
This in turn would give increased incentive to raid/collect infamy without overall creating a undesired pvp environment as people would be fighting fairly, guilds that grind get better things then others ETC, As a player I would like to be in fear pulling up to an island owned by a Legendary Clan as their Islands weaponry/tiers is vastly more superior then a clan with like 25-50k Infamy.
Cause at the moment the current progression within the game for clan building is
Build Farm Islands.
Generate Money Off That.
Buy the best type of gear possible then donât do anything else.
Overall this is a bad system as its basically just AFK simulator to get the best possible things, while for money on its own for the treasury this is fine it should not be the case for specific structures such as Barrackâs or Keeps.
-------------------------------TLDR---------------------------
For those who donât like reading or think im rambling (I might be I am open to criticism though.)
The main point of the suggestion is to expand the horizons of the clan building update in order to make the whole concept of clan building more REWARDING and fun to engage with.
this is my ted talk
Silverthorn Leader - zenwell18