Weapon Clash Rates

Weapon Clash Rates
effort 3.0 2 quality 3.5 2 reasonability 3.333333333333333 6

Weapons should have their own clashrates instead of winning clashes 100% of the time. The more “solid” a magic is (like metal/magma/wood), the higher chance a weapon has in winning a clash against it. However, the more “non-solid/energy-like” a magic is (light, lightning, fire), the lower chance a weapon has in winning a clash against it.

Essentially:
Magic > Weapons

  • Shadow
  • Light
  • Lightning
  • Fire
  • Plasma
  • Explosion (?)
  • Water (?)
  • Wind(?)
  • Acid (?)

Magic < Weapons:

  • Earth
  • Metal
  • Crystal
  • Magma
  • Wood
  • Glass
  • Ice (?)

Reasons to add:

  • Increases reasons to pick the current “non-meta” magics.

Reasons not to add:

  • Might just be a dumb suggestion, dunno.

(Note that this is a general idea, the list could be switched around to see fit)
(IDK where to put gaseous/particle magics on the list)
I don’t really know how high in the meta gaseous/particle magics are…

Maybe things could change depending on the weapon type?

i like it, and btw you’ve used wrong < > signs.
Magic > Weapons (Magic wins the clash Weapon)
Magic < Weapons (Weapon wins the clash with Magic)

And you’ve used it other way around

3 Likes

He used right sings he said solid magic loses(magic<weapons) and non-solid wins(magic>weapons)

1 Like

there are already few abilities from weapons that penetrate magic or even destroy it. if you want anti magic weapons, you should ask for Black magic items, such as Black magic shield that was used to consume any magic that was coming towards you

As someone who finds fame cassenia’s attacks irritating at times, have a vote.

As someone who has certain frustrations with Warriors…

yes

btw have your invite

I’m forgetting it’s name

the massive whirlwind magic deleter attack ravenna greatswords have. Running with a warrior with that thing is certainly smth

nice to see people not just dogpile on this because “mage doesn’t need a buff”
in the future this’d be cool

aight bro.

Every weapon should win against elemental/non solid magics. Heavy weapons equalize with heavy/solid weapons, and light weapons like rapier or dagger/claws lose against heavy/solid magics.

I can probably try and make a clash rate table, but right now I’ve gotta finish some stuff and help Sandal.

hmm… you’re talking about Tempest, right?

Yeah, fuck that thing.

I’m a conjurer, but I don’t respect the warrior grind if you’re using THAT against me of all things.
I have like 3 projectile attacks on my weapons, and my magic doesn’t even fucking do anything against it!

( I run katana, dual swords, and claws. )

i find the lingering clash hitboxes everything has more problematic than the weapon clash rates
tempest shouldnt be able to block projectiles a whole second after it ends and katana/dual swords (and maybe triasta) should leave the user vulnerable and not have a clash hitbox that lasts a second
maybe have clash strength decay rapidly for weapon skills

1 Like

What about my main Ice? D:

Man I fucking hate the massive aoe for tempest or how it just deletes my spells

I think the frustration with mages kinda stem from the meta-mages.
Honestly, certain mages are fine imo.

bro forgot acid

Dunno where to place acid/ice

i dont know really, gold is a soft metal and can literally be cut by a butter knife, i think you need to compare the ‘matter’ from the magics to real world matter, and gold is heavy as well, and heavy weight = more force = more damage

also most glass are pretty weak, doing big damage but shattering easily, so i dont get why you’re putting it in the ‘clash-able’ catagory while when something hits it that has a force of 3+ digits of newton shatters, something tells me the shards are going to keep flying towards the enemy no matter how hard you try to chop it into pieces

metal? you mean iron? iron is pretty strong, being even stronger than copper + tin combined (bronze), but having a chunk of iron clash against a sword… yeah i think the chunk of iron wins this one, not to mention steel, stainless, stronger iron

plasma… is interesting, since its literally atoms whose electrons fly everywhere, and its hot, like really hot, rock-melting-into-lava kind of hot (by the way, stone has a higher melting point than metal, dunno why, ask google and your physics teacher), so its going to melt that sword of yours in no time, how can you clash when the thing you want to clash can melt almost everything??? and im not even talking about acid, whose whole purpose is to melt stuff!

i can go talk about so much more but i dont have the time for it nor the energy to do it, thank you for coming to my ted talk and have a nice day!

you know iron and gold magic got turned into metal magic right?

they said that plasma would win against weapons

Also, this is more of a general concept. Things could be changed around as it’s seen fit.

Man I was caught in the crossfire here

I was gonna run crystal metal light since ink was removed