Do you think that the number of weapon slots available should vary depending on the build?
Same for spirit weapon slots?
Ex:
- warrior/oracle: 3 slots
- hybrids: 2 slots
- savant: 1 slot, 2 after awakening?
Do you think that the number of weapon slots available should vary depending on the build?
Same for spirit weapon slots?
Ex:
yes but not removing slots from other classes, instead giving extra slots to warrior and oracle after their 2nd awakening or something
Can’t say I agree honestly.
3 is already enough for me honestly.
More and they become redundant for me.
you would cry trying to play savant
I know right
Honestly the only way I can see additional weapon slots is for some kind of gimmick, like a slot exclusive for shields that makes them auto-block with them until they have durability or something.
Honestly have no idea.
The only thing that I know is that I already use only 2 weapons even while having 3 equipped and that’s while we don’t even have a third of the skills.
Just give warriors, oracles and knights an extra slot for 2nd awakening instead. (for knights, they cant have 4 weapons or 4 spirit-weapons at once)
although i kinda wish it was like this with 1 weapon only for savants i dont think its a good idea
a shitty idea to do that i dont know why even bother i think its just minimalistic thoughts
wait a minute!
i can just equip one weapon and nothing more!
you know i wish i could have the same weapon in several different slots so that i visually only have 1 weapon equipped but functionally have 3
like i have 3 kai sabres: 1 with rapier moves, 1 with katana moves, and 1 with sword moves
but visually i just have the one kai sabre
so like why??
the hybrid classes already miss out on moves from not having enough skill points this is just a massive unneeded nerf
Warrior and Oracle should both gain an extra slot for their respective weapons on awakening, but otherwise it should be 3, no less, no more.
As for why, at 2nd awakening, both Warrior and Oracle will have 9 entire less attack slots compared to Mage, Warlock, and Berserker who get 24 different attacks, with it getting even worse with Conjurer and Paladin, who get 31 different attacks. (16 magic, 15 weapon skills)
Savant will obviously be the most absurd, having upwards of 39 different attacks.