Weapon types, combat talents , weapon special abiliies and more

so i have an idea about new stuff and a lot of new stuff to make the game’s combat more interesting

1.more weapon types
like yea thats all its preety self explanitory but i can give some examples:
greatsword(slower but more dmg),dual swords(faster and equal dmg to a sword),book(kinda weird i know but it will be important for later),dual axes(whould prob be op) and thats it for suggestion no1.

2.combat talents
so it will be a new tab wich you can accses through inventory probably and it will be like a pair of extra stats/equipment so basicly here are all combat talents that will be upgraded and here is how
1.magic power(kill a specific amount of npcs with your magic to lvl up)
2.combat power (kill a specific amount of npcs with weapons to lvl up
3.magic/combat defense(works different than def it decreases the dmg of weapons/magic instead of hp,take a specific amount of dmg while being alive ti lvl up)
4.defense(works like the previous decreases dmg taken from all sources though weaker than magic/combat defense like previously take a specific amount of dmg while being alive to lvl up)
5.luck(increase luck with fishing,boss drops,enchants,chest loot ect.
and thats it for combat talents

3.weapon special abilities
now i know this is already in the game but i want to make some slight improvements such as : the rarer the weapon the more special abilities it will have ,something like legendary weapons in AR which had an E and a Q attack.

4.magic bound weapons
so when you make a character you will be also born with one of the weapon types in the game(much like your magic) and once you find/buy/unlock a magic bound weapon and equip it it wont show in your hotbar,thats bc if you click your magic then you will have a click attack : use your magic weapon to slice/shoot enemies and deal bleeding but not apply status effect since it is still a weapon then you will unlock moves such as:use your magic weapon and slice/shoot your enemie multiple times dealing massive dmg or anything using your magic bound weapon and if the weapon is rare or above it will have its own ability that you can not unlock with other magic weapons and that can only be unlocked with the specific weapon

so thats it! let me know your thoughts and how you whould like this to change and other stuff in general!

Most, if not all of these suggestions are planned to be in the game in future updates

All of these are already planned to be a thing my guy

really? wow

lmao magic bound weapon r not

yea if you look at the trello, under planned content or something you should be able to find planned features for the game

read the entiere post before comenting"these are all planed to be a thing"

Yea, they kinda all are planned in some way shape or form, its really your fault for not reading the trello

i read the trello for 3 weeks every day reading it again and again

Did you look at the features tab? or the road map cause these are all planned, combat talents won’t come because of magic and strength levels along with our normal stats such as agility, defense, power, strength magic size, casting speed and knockback. Weapons will gain more special abilities in the future, they only have one ability as of now because they are common and rare. And magic bound weapons such as magic swords, bows will be coming along with casting weapons such as magic staffs, magic books etc.

so 9/10 will come well im glad my ideas are planned

yea pretty much

i have more ideas but not for this topic that will 100% not be added