Gears and Weapons are seriously underused and very underrated. This is the opposite of other RPG games where weapons are one of the most important things. Stats are way too simple. And there is no specification. I guess that weapons should be on the same level as magic and they need specification.
Weapons need classification. For now let’s classify them as Swords, Daggers, Polearms, Bows, and Grimoires. Each weapon needs a specific stat that it upgrades when you have it. There should be culture-specific weapon sets or sets found in a places of a specific culture, for example, I am going to make a custom one. Vetex can put this if he wants.
There should also be an option of weapon crafting when visiting the metal worker. These items are all level +200 and need items like crystals, metal ores, prototypes, etc.
Alalean Craftable set: The Stone curse
This set is in honor of Arsen, the leader of the Cursebeard pirates. All weapons have
Imperial Cutlass
Bonus stat: Strength
Assassin’s Knife
Bonus stat: Agility
Petrified Spear
Bonus stat: Strength
Cursebeard Ballista
Bonus stat: Power
Memories in a stone
Bonus stat: Magic size
Passive: After doing an attack the next attack done within 10 seconds will deal 10% more damage. Can stack many times.
Castlian Craftable set: Flame Heart series
This series is based off of the Ruins of Charon
Flame heart slasher
Bonus stat: Strength
Dragon Fangs
Bonus stat: Knockback
Volcanic Spine
Bonus stat: Defense
Wine-soaked Harp
Bonus Stat: Casting speed
Ancient Relics of the flame
Bonus stat: Power
Passive: After you do a spell there will be a small force area around the enemy, causing nearby enemies to take damage.
Vistarian set: Seabound Glory
Iron Stinger
Bonus stat: Strength
Pirate’s Point
Bonus stat: Agility
Seabound Halberd
Bonus stat: Clash strength
Adventurer’s Warbow
Bonus stat: Strength
Excavated Fragments
Bonus stat: Power
Passive: After doing a spell or attack you will gain a shield that gives 10% speed and 20% damage and 30% damage resistance buff.
There should be a way to make you weapons better without enchanting. Maybe a weapon rebirth where the stats increase by 20% percent every time. Add special materials you need for
Be warned that is is for future Vetex games