What do you all hate about deepwoken

Slander deep

Excluding the pd because that’s the same as saying arcane odyssey combat is bad it’s just hollow as a reason.

We got more content from weekly updates than almost a entire year of fortnight updates (layer 3 is the new Conquest)

What do you all hate about hating

I dislike how at the time that I brought it, it seemed to be incredibly unoptimised, which made learning the parry windows nearly impossible.

Ig I also dislike how the main thing that makes the game retain players is the permadeath aspect, since it just makes it seem like the developers want to artificially inflate the time that players spend on their game… instead of… y’know, making the game enjoyable as it is.

as someone with currently 859 hours on deepwoken, id say i have enough experience to talk about this

1st - lack of proper balancing
not just weapons in pvp but balancing systems and fights in general, every major boss for end-game is either intended to be fought with a group or is placed in the depths without a safety net so unless you nolife the game they arent really worth risking hours just to fight, knoll is the only boss in the recent year to be catered towards casual solo players (and he also happens to be one of the communities favorite recent bosses! shocker how that works), ever since the release of enmity i feel like pve has become less enjoyable since everything new is out of bounds for me with the gauntmans trial, titus, kyrsgarde champ, elder primadon, etc and this is also a problem i slightly had before enmity mostly with hell mode.

2nd - pointless features/systems/etc
while the developers do work fairly fast with pretty frequent and decently sized updates, most of the time they’re mostly nothingburgers, and the actual good update are the ones that get delayed and pushed back with no compensation to the players who have been waiting, and some aspects of the game were completely unnecessary like moving parasol into an instanced arena like carnival of hearts and then NOT TURNING PVP OFF (what the FUCK were they thinking genuinely)

3rd - the community
deepwoken has the worst community of any game on robloxand this isnt an exaggeration, the community is genuinely even worse than the mha fandom and are just filled with the most obnoxious scum to roll on this planets surface, 90% of them sit on their asses all day and ruin the experience for other players just because theres nothing else going on in their pathetic miserable lives (its gotten so out of hand that even the developers call members of their community losers), most recent example is the free week (which was a shit show) where the existing community decided that to “test the new players resolve” they would purge every single freshly spawned player and would camp inn spawns, which ultimately made kreekcraft quit the game (he had tried to give it a shot for the free week but after seeing that he just gave up on the game, losing out on thousands of player traffic just because hes one of the biggest creators on the platform)

theres a lot more i can say about the community but thats basically the gist of it, thats the biggest reason for deepwokens failure

4th - lack of listening from the devs
this isnt a huge reason and they do listen more than certain other devs (cough cough vetex cough cough), but outside of polls they just dont listen to what their community wants

5th - little seasonal content
this is moreso a personal bias but i LOVE events especially seasonal ones like easter, summer, halloween, and christmas events

deepwoken, however, only has an annual halloween event, which for the 5 or so years its come back, has stayed almost completely the same outside of just new weapons and such added to it

they also used to do collabs but they’ve just stopped completely for some reason and its kind of sad, we need more collabs in the future as well as some seasonal content

2 Likes

sleepwoken :yawning_face:

The fact it costs money

I dont feel like playing a game if i can lose pretty much all my progress to something out of my control (you can almost reach max level just to get curbstomped by 7 minmaxed builds that you cant do anything against most of time or die to a bug/cheater).

I also dont like that the game tells you little information because you should find it on your own, yet pretty much wipes hours of progress because you didnt know about something. Not exactly beginner friendly. Half of my playtime was just wiki reading so i could atleast get something of a build down.

Also because half of the rpgs after it are just permadeath slop that dont do it as well as deepwoken. They just tack it on without reason and without building the game around it

Combat is quite decent though

Fear of losing everything if you die too many times
Lack of info at the start (which has improved slowly since release with tutorials and quest tracking, thank god)
Community at times
2 AUS overworld servers, 1 AUS depths server, absolutely screwed over by the parry system if ping is above 100 ms (any server but AUS). Oh and the single AUS depths server is full and/or has gankers

I don’t particularly hate deep; it’s great at times but its design has made me demotivated over time