I want Ash to be more Laggy
im so excited for new slash effects
arcane odyssey having roblox PSYCHIS type effects will be insane (look it up on youtube)
Sunken Trident/Water VFX idea (maybe a type of move where they quickly do a dash grab type move towards the opponent and release cursed vindicator aoe on them) :
Ice magic vfx idea:
For light couldnât it perhaps be more transparent and look white with slight light yellow or purple? also light is technically all colors so just give light an rbg slider for magic color, same with crystal
Yo those look cool, imagine rising tide with the first onef
I hope water magic gets a visual buff
yeah
after vetex read my mind and added dark sky to his game before i could add mine, i hereby gatekeep my water related ideas
eh i alr gave up the entire game anyways when i got better concepts and ideas
personally i like WoM water and most the effects from WoM better (the solid ones where is was just solid blue orb with some transparency, especially with beams.)
Spritesheets could do so much for all magics without much effort if they were implemented right, I hope he uses them in this revamp.
Currently the only spritesheet in the game is the exploding cannonball vfx
Yeah Iâm not a fan of the non solid effects water has now unless you use shapes
solid magics looks sorta goofy when they explode
waterâs visual improvements from WoM to AO kind of wore off on me fairly quick.
itâs certainly better now, but it still doesnât top AAâs water for me. a lot of AA waterâs particle effects had parts where they would fade into white-ish highlights to indicate parts where the water thins out, like how it scatters into dense droplets or mist the way it does with waves.
i struggle to find any AA footage displaying this adequately that isnât compressed to shit or from Arcane Reborn instead unfortunately
point is arcane adventuresâ water magic is still my favorite vfx-wise and i hope AO gets some of that same magic touch AA had
imagine my water could look like
and fire like
water magic in a perfect world
man I wish I could switch my water magic variation to tropical cause the brighter colors look so much better
the preset (top one) and tropical look the best IMO (ink works with dark colors though)
thats only in whatever Vetex makes AOâs Wano
Canât wait for the japanese based main island where the surrounding ocean looks like traditional japanese water and katanaâs being common with any bosses of that origin using a katana with japanese effects (i would swap to savant or warrior immediately)
I hope vetex will redo the vfx for certain skills such as crushing judgement and devastate where the edges of the hitbox are hard to make out at high size so it feels like a pain to dodge those attacks. Moreover, itâs hard to tell the range and distance of sparrow thurst. Cleaner vfx would better illustrate the hitboxes of skills.
Youâll get all the Japanese content you want once the ryujin dynasty shows up in 2038
More performance boost