What planned features will bring us the most replayability

what trello planned features and content shit will bring US, the playerbase, the most fun and replayability in this game arcane odyssey
story doesnt count

i personally think dragons and new dark sea mobs along with the dark abyss will give us a good amount of content to spike the playerbase by like idk 500 losers who are interested in those things (including me of course)

Dragons will only be temporary, seeing as there’s nothing about them where you can infinitely farm.


Despite the Trello’s relatively ancient history[1], I do not believe there’s a planned feature on Trello that can be deemed as truly replayable.


I’d say an update with most replayability would be something that always grants a reward regardless of the player’s current staitistics. It doesn’t have to be infinite, but it has to last for a long while for it to be justifiably replayable. Currently, The Dark sea does not tick the replayable aspect off, there’s virtually no reason (except atlantean essences) to go into the Dark Sea, especially as fleets exist.

An idea would be some kind of extra levels the player can get, e.g. overload levels which take way more work, but require tasks to be done in the Dark Sea, at least that’s a cheap way of ticking replayability off.


  1. It never being updated ↩︎

For now I don’t really see a feature that I consider as replayable in the future or now. Towers, fort raids, and the dark sea have become one-and-done type of features. Especially the dark sea as fleets have made it largely obselete

I really want Dark Sea Abyss. Personally, if the Magicius minigame is like a board game similar to chess or original in some way, I think that would make me replay it many times.

I thought I hated PvP, but I don’t hate PvP, I hate gankers. I love a friendly duel for testing, without pressure. A duel is always somewhat unique, it gets tiring, but you want to do it again.

Honestly, I think the second Awakening/Lost Magics is the one that will bring the most replayability. There are 6 slots for more than 20 “unique” and fun spells. I want Equinox and Life Magic, but it probably won’t be possible to have them in the same slot; you’ll need to farm for hours to get a Lost Magic in another slot or have the level for it.

Except if said Hecate Shards drop from Dark Sealed Chests or Forts, then one save with one decent fleet would be able to get a lot.

We still don’t know how it works in general, but there’s no way to make it hard to get by putting it in any lesser than Far Reaches place.

I’m sorry to use that word, but it came across as useless. I don’t mean this in a toxic or destructive way, I’m stating it literally as a fact: there’s no reason to go to the Dark Sea except for

Atlanteanessence, Omen, Epicenter, Cauldron of Hermes, and maybe Molly. All of this is purchasable with a few ticks of an hour farming fleet trading from the comfort of the user’s favorite cluster.

I really love Dark Sea, and I like Fleet, but Fleet made everything obsolete.

In fact, and this saddens me, we’ve waited so long. It would be nice to at least have a free one in our inventory when it’s released. Imagine waiting years only to have to spend 5 hours farming for it.

It - at least in my opinion - should be ridiculously difficult to get, as it fundamentally changes your magic into an entirely different one with unique/better effects/stats, it shouldn’t be something an average 300 follower fleet player could get.

If I recall correctly; the “Lost” rarity was raised from 300 → 350, I don’t have access to Patreon chat anymore, so I can’t show a source, so don’t take my word as absolute truth.

It just means we have to wait from 170 → 350, many years just to achieve a new rarity of magic, only for it to likely be nerfed by balance team due to them basically having a monopoly on the balancing.

It sucks.

hecate shards being rng would be really disgusting but i can see it happening in the end

By definition they are to be randomly dropped, most if not all items that drop from any source are randomly dropped.

Atlantean Essence has a low chance of dropping.
Some bosses have a chance of dropping one of their gear.
Some ship equipment has a chance of being dropped from specific chests.

It’s such a cheap solution to grant the player a build-changing consumable, I do oh so much hope it’s not randomly dropped.

Making the game good