What power level do you think some of the npc's are?

When we eventually get our S̶c̶o̶u̶t̶e̶r̶s Magic detecting what power level do you think the Magic council commisoner Magic captain and King david silver will be

I think the Captains will be around 30k cause your boi Captain Ullyses who is the name of a lake in Wom I think. Is around the 30k mark and was level 300k. Commisoners probably 11k ish similar to Captain Barron.

And I don’t know what Kind David’s power level will be.

Magic council captains should be renamed to lieutenant.
Captains are levels higher than just 400.
Everyone’s power level: 50 (level 1) 400 (max level).
Bandit: 100.
Dark wizard: 150.
Magic council soldier: 250.
Captain: 675.
King: 1050.
metapoly/headless: 1100.
Vetex: Inf.
Minotaur: 900.
Exiled: 950.

The reason why it so low is due to exageratted amount of power and makes nonsense.

thats not how power levels work
it’d probably be similar to AA

Magic council power level being high as 30k is very exageratted, magic council captains don’t insta kill neither have the most wise matter.

I did the math awhile back and, to be consistent with Arcane Adventures, King David should be around 650,000 unless somehow the power level mapping between AA and WoM will be different (not one-to-one). The Captains should be around 390,000 for the same reason stated.

It’s kinda weird why their actualy powers so weak ingame and lore says these npcs have over +1M power level

Yeah um Captain Ullyses was Level 300 in AA and had a Power Level of 30,035 (which is much more than it should be based purely on his level, which would be ~18k). I take back what I said originally because I had based that estimate on Theos and his Power Level (which wasn’t correct to do bc Theos has really powerful magic armor which would’ve directly affected his Power Level). Awhile back, I did ultimately guess that 1 AA Level was equal to 1 WoM Level, so the Captains in WoM should be around 30k and King David’s base should be around 30k.

First power level does not scale with your current level and yes, how much damage you deal, how much defense, how great you are.
A normal level 80 player has at least 200 power level, damage deal, Health, magic size and more, a full power or half power half defense the player has at least 600 power level.
Magic council captains have 2k HP, deal 100-350 damage, they have at least 2.6k power level.
King has 3k HP, deal 400-1000 damage, has huge magic size, has at least 5k power level stats.
This is how they would be in reality

Well I was using the Power Level equations from AA, as that seemed to make the most sense in having a discussion about AA Power Levels vs WoM Power Levels. For the base power level the equation is: Magic Level * 20 + Strength Level * 20 + Level * 20…So the minimum magic and strength level for NPCs would be at their level (and the max of those would be twice their level). I’m not entirely sure why you’re making those estimates when they’re already accounted for by the info from AA. The entire power level equations for AA take into account: one’s weapons equipped, one’s armor (and thus one’s defense/health), one’s level, one’s strength level, and one’s magic level. In AA, those power level equations took into account all those factors relevant to a player’s ability to fight (with the exception of Magic bc the Magics are assumed to be balanced, thus making them irrelevant in the calculation).

In WoM, it would make sense to either use all of those factors (maybe even the same equation) or to get rid of some and/or add others.

7 deadly sins died because of exaggerated power level amount, WoM will also die if this long story continues…

I don’t think so. I think if Vetex dims down the scaling of power levels (for instance, having the base be Strength Level * 2 + Magic Level * 2 + Level * 2) I think that’ll prevent some exaggeration. So using that new formula, a Level 5,000 would have a base power level of 30,000 and a Level 500 would be 3,000 and Level 80 would be 480. Of course, making power levels like this would make it inconsistent with AA’s, but that’s fine cause 1 WoM level = 1 AA level anyway so the conversion is simple.

I have always thought that having it multiplied by 20 seemed very interesting and risked making power levels ridiculous later on (which would definitely be the case in AA), so I think Vetex should consider a more constrained formula to prevent hyperbolic numbers at lowish levels.