I’d like to make a build to create the next ice age, which I’ve been experimenting with in test universe. This is due to my idea being added, which is ice, snow, and sand coating the ground when it makes destruction.
So, what would make a single attack coat the most ground in ice? I’m assuming (correct me if I’m wrong), but I believe Attack Size would increase the area of the impact, therefore resulting in a wider area of effect, and therefore more ice coating. However, I’ve also heard Intensity increases the amount of ice coating and destruction itself.
Do any of you guys know? Of course I’ll be running destruction gems, at least.
Yeah, though I’m trying to focus on the terrain coating rather than the ice cubes. Do you know what would make more fire appear from one fire blast? If so, that same logic should apply to the ice coat