What was changed in newest opto update?

yeah i don’t know, (20 characters)

if youre referring to the optimization update
most people dont report a significant difference in their performance

if youre wondering why people are pissed about that, there you go

By my understanding, there were minimum performance boosts, despite the update’s name.

Ript used the :sparkles:power of A.I.:sparkles: for his part in the update.

On a note completely and utterly unrelated to the prior point, the game also now contains numerous, severe bugs that it didn’t before. Almost as if some lying excuse for a “developer” broke open the code and used a notoriously unreliable system to try and “fix” the game as quickly as possible.

Good, AI is really useful in game development - granted his usage was subpar but that doesn’t disprove AI of its usability.

granted a fair few of said bugs likely originated from vetex’s subsequent server slight recode which introduced at least 3 severe bugs he had to fix.

It is not entirely fair to blame the entire update being a flop on one person, especially as said update was never meant to be a ‘everything is optimized’ update but rather a baseline for the future optimizations

There was a load of patch notes and hype regarding it, basically every day ript was saying “Oh yeah you’re gonna be playing at lightning speeds and lag is a thing of the past” until there was a developer conflict and one of the main parts of the update didn’t come out so most people didn’t report a change in performance, much less a significant one. I think there’s more to it but that’s the basics

There were even some people who reported it as worse

The only thing that prob actually got optimized by the end was the terrain destruction (the lag ‘spikes’ are way less intense now, still noticeable though)

opening inventory is faster now woohoo