i think my play is going to be north east just cuz few people are gonna be on the other side of the rift and then return to redwake if the brig can fit
Idk why I’ve never specifically considered anywhere but the east and Northeast side.
Vel Revora/Sir Marcus after this update:
the fact we need a map to show where to go if we don’t want to collide with assholes lookin’ to ruin people’s days in an already harsh climate is a telling sign of the ao community
everyone’s going to be going there just to avoid people.
at least we dont have a permadeath mechanic , thats a plus??
*other than the losing all potential gear you grinded for that is
truly the war seas
true
at least we don’t get sent to the depths
fr lmao
a fast-paced deepwoken-like game oh nahhhhh thats a recipe for toxicity I cannot properly imagine because im sane enough to know better to never touch those things, life will help me more than numbers in a game on a platform mainly for children
but to each their own
permadeath is a stupid mechanic anyway
if the game utilizes it badly, then yea
enough offrailing though
ranting about the whole deepwoken vs ao gets tedious
I would go north because I like going north
This thread is just for people to figure out the best areas to kill people and still their Dark Sea loot fr
I’m entering from wherever the heck there’s nobody else with 2 or more people with me.
i mean vetex clearly dislikes permadeath as a game mechanic and y’know what? there’s plenty of reason to agree with that
Permadeath can be a good mechanic
But it’s really hard to make a good permadeath
permadeath is good on survival games where you lose all your progress every time you leave anyway
not saying otherwise everyone’s gonna go there-
i dont wanna get ganked by a 5 brig armada
permadeath is good when its player versus npc only. As sson as you add Player versus Player things get real bad fast.
Ya’ll fr not interested in the south dark sea despite an npc ship enemy hinting at something?