ok so first off, its all old, second off, only put 2 if you have a combo because im using dagger. third, try to stray away from these things.
*grabs
*ranged attacks (like weapon throws and mountain wind)
*AoE moves (like Morningstar’s smash)
ok so first off, its all old, second off, only put 2 if you have a combo because im using dagger. third, try to stray away from these things.
*grabs
*ranged attacks (like weapon throws and mountain wind)
*AoE moves (like Morningstar’s smash)
Range throws are situational depending on how good you are at predicting and aiming. They can be a useful tool to have, specially dagger’s throw
Aren’t these just all weapon moves
well, im trying to find a combination between all my things as savant (smash and explosion overlap so i dont want more smashes, same for ranged attacks. but if certain abilities have some kind of special thing like tempest removing stuff and tp move for katana)
Consider guns :]
grab katana and claws, that combo never goes wrong for me
katana gives you a projectile and a tp move
claws give you a higher damage projectile and a 5-hit aoe move with i-frames
gun.
i dont thing theres a single weapon that fits those criteria
hell, there isnt a single attack in the game that fits that. its always either a projectile, AoE or a grab. the rest is jumps and buffs
i mean maybe spiraling fury, its like a dash grab but it doesnt grab and instead has a useless hitbox
what
well ik some weapons have 2 which is why i would switch stuff up (or just not use the move)
Smash shockwave is a forward AOE, Placed Explosions exist (more range)
This one is honestly just situational but they’re different enough to where explosion isn’t just another smash (especially since smash forces you to the ground and has some height scaling)
Blast might be slower, but it should hit harder than shot (also shot has a higher req)
Ranged weapon attacks with sharp weapons can inflict bleed (Guns too)
Note that weapons can also have unique statuses, whether or not you can use them though I don’t know. Poison tooth dagger has poison but if you focus on strength/magic you probably can’t use it’s skills.
Understandable, since tps share CD though I suggest only having katana or dual swords (dual have more range). Tempest might be small for now so I’m not sure if it’ll destroy projectiles as effectively (correct me if I’m wrong)
so basically you want to use a dagger(no dagger throw)
I mean you pretty much described almost every weapon ingame, idk what to tell ya bro
Vindicator, Triasta, katanas and dual swords are the only weapons that fit that criteria. And even then it’s only, like, one move.
yeah sorry for too many specifics, i may try to use dual gun and musket with dagger (i have poison tooth dagger rotting in my inventory, also im not keeper of oath, im just trying different combonations i like)
just dont use weapons, if you dont want 90% of the weapon skills, go mage or berserk
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