They should make it so you can message the grand navy or assasin syndicate if you are getting ganked by a lb player and theyll send an admiral/overseer to go kill them
yeah, that’s true. However, the dark sea is relatively straightforward for newer players. (you sail in, find some islands, get loot, sail back out and profit) While pvp is a lot more complex for newer players since they need good aim, good timing, good armour, and experience to even have a chance at fighting people who know what they’re doing.
a way to help with this would be to implement a pvp tag which lowers your stats by a certain percentage, so gear would not be that big of a factor anymore (it would still be important however), which would allow people to get into pvp a bit more easily (I think)
Having high renown makes you more of a target? It see your point, but theres some people who need to understand that their higher renown is why theyre being hunted
i do think some of the changes are overly harsh for pvers, regen nerf comes to mind in particular as a good example.
i cant think of a great way to make it fair for both sides honestly, bar some changes only applying in clan server. that would probably result in a large disconnect though, so i dont think its a viable solution
What actually is your point I thought you were trying to assert that testers all coordinated this to control the narrative. Not that they simply saw something that another tester posted and agreed with them.
I’ll always see someone make a forum post and then dive in if I see people saying things that are stupid because it’s just instinctive.
Honestly, I’d join in this argument, but at this point I have literally lost all faith for Arcane Odyssey as a game due to Vetex’s choices.
You’re free to keep whatever you guys want! Screw over diving because we still haven’t thought of a better system of PVP than encouraging random jumps! Sure, why not!
I’m moving to Grave/Digger. At least the Dev for that game knows to root out bad systems when they make themselves apparent, instead of leaving them to fester like a damn biology project like Vetex does.
I won’t lie, it’s not that straightforward, i still see people asking how to even clear water poisoning as a start. PVP i’d argue is even more straight-forward, as its basically just: shoot blast at person, dodge, block, jump.