Why does the PvE community always victimize themselves?

That’s true. However if we go back to this point

I’m saying that even if both sides do the same thing, the scales are clearly tipped in 1 direction.

For reference to anyone reading I agree with the swim speed changes I just think something further needs to be done to appease the other side.

They should make it so you can message the grand navy or assasin syndicate if you are getting ganked by a lb player and theyll send an admiral/overseer to go kill them :grin:

So you admit… You believed you could hide this from me, but alas, you were wrong.

yeah, that’s true. However, the dark sea is relatively straightforward for newer players. (you sail in, find some islands, get loot, sail back out and profit) While pvp is a lot more complex for newer players since they need good aim, good timing, good armour, and experience to even have a chance at fighting people who know what they’re doing.
a way to help with this would be to implement a pvp tag which lowers your stats by a certain percentage, so gear would not be that big of a factor anymore (it would still be important however), which would allow people to get into pvp a bit more easily (I think)

Nobody was hiding this from you lol

Having high renown makes you more of a target? It see your point, but theres some people who need to understand that their higher renown is why theyre being hunted

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i do think some of the changes are overly harsh for pvers, regen nerf comes to mind in particular as a good example.

i cant think of a great way to make it fair for both sides honestly, bar some changes only applying in clan server. that would probably result in a large disconnect though, so i dont think its a viable solution

Me summoning adkins to evaporate the random emporer of the sea who wanted clan infamy:
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What actually is your point I thought you were trying to assert that testers all coordinated this to control the narrative. Not that they simply saw something that another tester posted and agreed with them.

I’ll always see someone make a forum post and then dive in if I see people saying things that are stupid because it’s just instinctive.

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If you want your post to be popular just have it be somewhat related to the state of pve and pvp

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new tl3 grinding method

Honestly, I’d join in this argument, but at this point I have literally lost all faith for Arcane Odyssey as a game due to Vetex’s choices.

You’re free to keep whatever you guys want! Screw over diving because we still haven’t thought of a better system of PVP than encouraging random jumps! Sure, why not!

I’m moving to Grave/Digger. At least the Dev for that game knows to root out bad systems when they make themselves apparent, instead of leaving them to fester like a damn biology project like Vetex does.
:wave:

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:robot: :robot: :robot:

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I won’t lie, it’s not that straightforward, i still see people asking how to even clear water poisoning as a start. PVP i’d argue is even more straight-forward, as its basically just: shoot blast at person, dodge, block, jump.

Both are complex in their own right though.

Regen being nerfed hurts both sides of the community, even though Regen stat itself was really stupid

Are you leaving the community? You’re quite cool

if i ever leave this community it would be from suicide due to having to read what some people say

make it lifesteal on hit :fire:

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regen nerf makes pvp a lot more bearable imo i hated fighting regen

however i can see why it being nerfed is annoying as all hell for pve