Why Warlock IS the Best

The Essay

Warlocks are often argued as being the most based build in AO, which they objectively are. Warlocks are a hybrid build that can be accessed by investing points into the “magic” and “strength” stats. With the coming of AO in roughly a month, and subsequently the 67 minutes players decide what build to pursue, I’ve decided to construct the definitive argument as to why the warlock is, and I repeat, based. Am I writing an essay on a ROBLOX game forum? I am, and with flaming passion.

There are 12 total stat builds in the game, with the warlock being the most powerful and versatile. This is because a warlock has to invest into both strength and magic. Strength is primarily responsible for movement and melee ability, while magic is responsible for, well, magic. Warlocks, as such, possess a standard level of speed and power alongside magic. They’re distinct from pure mages in that while a mage is restricted to long-range combat, warlocks are capable of CQC, or close-quarters combat, and they’re distinct from berserkers in that they’re also decently capable of ranged combat. Warlocks, possessing standard speed and power are capable of (with proper aptitude) dodging a fair amount of attacks, and simultaneously dealing swift, powerful blows. Warlocks are quite literally the epitome of “standard.”

Warlocks have the power of synergy. A warlock, upon awakening, will gain the ability to infuse their fighting styles with magic, alongside a general boost in AoE. Now, this is to be taken with a grain of salt as there are other builds that also employ synergies, but warlocks are among the most unique to do so. Imagine this scenario: an awakened, fire-based warlock punches a warden. The warden wouldn’t endure much damage, but they would be burning due to the DoT-effect of fire. A mere punch wouldn’t do much, but consistent attacking involving barrages and heavy attacks alike would burn them more, and said burning effect may be capable of stacking; if so, a warlock would be more than capable of inflicting immense damage, with any magic regardless. Heavy magic in particular would benefit warlocks incredibly, as said magic infused with one’s physical assaults would deal quite the punch. Any magic, however, is completely viable.

The general concept of warlocks is awesomeness. The idea of lightning/fire-infused punches seems just badass, especially when you get to move super-fast while also throwing hits like a chad. The fusion of wizardry and athleticism is simply quite cool and based, period. This is absolutely unarguable.

Warlocks are based, change my mind.

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Not reading all that. Happy for you or sorry that happened.

Why not just go with whatever you feel is cool?

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I don’t actually know myself, I just choose warlock since magic punches seem cool. Most other builds are also extremely monotone and mundane as they’re basically just boring non-magical classes.

Warlock Winning :sunglasses:

Warlocks are slowly becoming the new Conjurors.

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Warlocks forever on top :sunglasses:

Yeah I’d say Warlocks are more anime than Conjurers, and considering 3/4 of my files are Warlocks, agreed

Now that I think about it, Fairy Tail mages are weirdly similar to warlocks…

Along with like most of the modern popular shonen animes, The Anime Weapon Community is dying

wdym

anime swordsmen are like a staple trope of anime

there’s always gonna be at least 1 man with a sword

Ok well dying isn’t the right word. Swordsmen are still relevant but there’s seem to be more non-weapon users/power systems in anime recently

isn’t there chainsaw man tho

yeah and there’s Jujutsu Kaisen

bleach 1000 year war

(ez)

essay moment

I had this discussion a while ago, warlock is good yes, but there isn’t a way to effectively use your magic completely
Let’s say at level 100 as a pure build you deal. 100 damage(this isn’t at all accurate and only for math/example purposes) 25% of that(25 damage) is from your level, the other 75% comes from the 200 points invested into whatever stat build they are.
If you do the same thing with warlock youd(assuming it’s a 50/50 build) you’d get your magic dealing 63.5 damage and your fighting style doing a similar amount of damage prior to awakening.
After awakening the fighting style damage gets boosted up to 100 and it’s as if you have 200 points into strength(that’s how I think it’ll work in my mind at least
But now your magic deals 62.5 damage while your fighting style deals 100, sure you could still use it but there’s a disparity between how much damage you could do(which I my mind would make it better to get a second fighting style as well as focusing on getting lost techniques instead of lost spells cause your fighting styles would be more effective for attacking than your magic. Ofc you could do a 60/40 magic warlock build and that would kinda negate the issues with your magic now deals 70 damage and your fighting style deals 100 damage, the difference is less but I personally think it would still be better if you prioritized useage of fighting style over magic.
And this all leads to my main grief with this build, there isn’t a way planned or otherwise for a warlock to use their other method of attacking while scaling with both stats.
Conjurers get arcanium weapons that they can bind spells to that scale with magic+ weapons+
Warlords get strength weapons which will have some other functionality but (presumably similar to arcanium weapons)
Personally I hope vetex adds like arcanium caestuses and such so that a warlock build could use both magic and fighting styles effectively(basically fighting style infused magic) I’m still going to make a warlock build myself, it’s just kinda annoying to me

warlocks are a cool build. It definitely won’t be my main but I will have a wind warlock file on my alt.

I’m just wondering when I’m going to see a warlock with a poison/purple lightning magic arm yelling about how I actually managed to hit him.

i too like punching people’s faces in with magic, light specifically for me in this case

mfw when i see a fellow GoW fan

(I also imagine the person that hit him would be a conjurer using a spear infused with explosion magic.)

nah 100% wind magic.