Will players have an impact on the game's world (outside of the campaign)

sometimes in games players can do things so great that it permeates through that game’s community, and sometimes those actions may have the developers do something to honor it, a good example of this is in star citizen. currently a feature in this… (game, demo i don’t know) you are able to ship objects from place to another for money both legal and illegal, one of the illegal items is the drug known as widow, and in the earlier days the only place to get it is at a drug lab called jumptown on an icy moon. now people did know about jumptown but after most hauler and mining jobs became less profitable and widow smuggling more profitable people began to flock on mass to jumptown to profit off the drug, this then spiraled into a full-on drug war with all types of players, from hard core criminals to the curious hauler who never jaywalked.

it lasted about 6 months but by the end the conflict stopped after the combination of the selling price of widow dropping, more legal ventures becoming more lucrative and the opening of other labs selling widow, but the event was so large that the dev team implemented it into the lore of the game and later brought it back with the jumptown events.

so, I have to ask, will something similar happen in arcane odyssey?

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It would probably be something like Suncry becoming cannon for the funnies or something like that.

whoever actually finds mimhere island, massive gn war with something, those may have the highest chances of happening

personally i hope that like the top infamy clan running for a month straight would be made canon in the arcane universe would get a system similar to the gn with a home base where you can sign up, etc etc

also it true would be cool if the gravy had a war with someone or maybe a clan itself since technically the grand navy can be joined therefore the superiors inside of the organization could formally declare war onto another clan or put a KoS on someone, and vetex could add the warnings and alerts about the topic in game, for example if you were apart of gn then you would be notified that a war was happening with xxxx clan, and notified when a skirmish took place or when/where a formal battle would be held.
that would be really immersive

the mimhere island:

what game was it? this sounds like a very well made and in depth game

nvm star citizen

yeah star citizen isn’t the exception to stuff like this, for example in the early years of wow (vanilla wow) the zul garub boss hakar had a mechanic called corrupted blood that acted like a virus, originally it was supposed to be confined to the dungeon but there was an oversight on pet characters who could catch it and bring it out of the zone, and once it got out hilarity ensued.

bro that was an actual pandemic simulated perfectly, complete with fucking retards running around spreading it to everyone

Yep. It was beautiful. I heard about it and was like. Huh, video-games simulate an actual pandemic.

yeah mmorpgs are a big producer of “player impact” kinda things

if I had to guess, if an event became cannon, it would take place timewise whatever the ao storyline’s date is at the time (as in to where it ends)

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