sometimes in games players can do things so great that it permeates through that game’s community, and sometimes those actions may have the developers do something to honor it, a good example of this is in star citizen. currently a feature in this… (game, demo i don’t know) you are able to ship objects from place to another for money both legal and illegal, one of the illegal items is the drug known as widow, and in the earlier days the only place to get it is at a drug lab called jumptown on an icy moon. now people did know about jumptown but after most hauler and mining jobs became less profitable and widow smuggling more profitable people began to flock on mass to jumptown to profit off the drug, this then spiraled into a full-on drug war with all types of players, from hard core criminals to the curious hauler who never jaywalked.
it lasted about 6 months but by the end the conflict stopped after the combination of the selling price of widow dropping, more legal ventures becoming more lucrative and the opening of other labs selling widow, but the event was so large that the dev team implemented it into the lore of the game and later brought it back with the jumptown events.
so, I have to ask, will something similar happen in arcane odyssey?
personally i hope that like the top infamy clan running for a month straight would be made canon in the arcane universe would get a system similar to the gn with a home base where you can sign up, etc etc
also it true would be cool if the gravy had a war with someone or maybe a clan itself since technically the grand navy can be joined therefore the superiors inside of the organization could formally declare war onto another clan or put a KoS on someone, and vetex could add the warnings and alerts about the topic in game, for example if you were apart of gn then you would be notified that a war was happening with xxxx clan, and notified when a skirmish took place or when/where a formal battle would be held.
that would be really immersive
yeah star citizen isn’t the exception to stuff like this, for example in the early years of wow (vanilla wow) the zul garub boss hakar had a mechanic called corrupted blood that acted like a virus, originally it was supposed to be confined to the dungeon but there was an oversight on pet characters who could catch it and bring it out of the zone, and once it got out hilarity ensued.