1: better optimization
2: grant bosses cutscenes when you fight them to make the story more immersive
3: add many new kinds of quests and lower the difficulty of other ones (like long distance fetch quests)
4: revamp magic effects to look similar to AO’s magic at high levels
5: revamp the looks of many wild areas and cities to look more polished and not so bland and opened
6: add options to join the magic council or become apart of some bandit or dark wizard syndicate (not sure how this may work with the game’s story but probably depends on your side you picked for the story and each side has it’s own unique bosses and characters)
7: keep smart npcs, but reduce the amount of them to around 5 per town and add a lot of static npcs (makes the game feel somewhat alive but not laggy)
8: introduce more weapon types and revamp the strength enchantment to merge with the power enchantment like AO
9: revamp all the other enchantment types
10: allow for players to CHOOSE the enchantment they want, however this costs significantly more crowns than just randomly getting one.
11: add all kinds of negative rep towns littered here and there for villain reps to have easier access to services
12: add horses or some kind of transport like a magic infused train for easier transport across the lands