Would this be a good build

i was making a new main file that id use up until the update, and i wanted to take in account about the spirit stuff being added, and i was thinking about that orb that could actually summon minions, im doing a juggernaut build focusing mostly on strength

my build idea, is basically having a ton of instensity and a ton of attack speed in order to spam minions and be the most annoying person to fight ever

would this work, or am i messing something up, or missing something?

no idea if it would work or not (i had basically had the same strat in mind)

But there is also a summon elemental spell so you can try the same strat as a mage (like 320 i think?)

I don’t think dexterity/range help you that much, intensity should be the focus, probably with some defense

The stat investiment depends on the amount of points in spirit required to use the rite

we know basically nothing about any summoning spells, so unfortunately there’s no way to tell if summon spam will work until we get a chance to try it lol.

I don’t think so, even if you could have good uptime on summons, it wouldn’t keep the enemy from going after you. One idea from this thread about build ideas, I posted how my friend thought of Vanishing Style Juggernaut - you summon a minion and then vanish while your minion does the work.

Wind Mage could potentially make Summon Elemental with high uptime work by knocking the enemy back while your elementals shoot them, with Ice as second magic to slow them, or perhaps using second magic + blood disease to petrify if you want damage over time with it.

im playing juggernaut and i was planning on using vanishing yes

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