the idea is speed for speed cause it’s speed. Agility for a little boost of mobility but also so crash goes farther. Intensity so paralyze stays longer, when/if intensity changes my gems might change to musgravite and some cooldown buffs would help teleports. resistance is there to make up for defense as i tend to take more damage during my own attacks rather than getting hit (unless its beam stuff)
resistance is mostly so i don’t have to do dark sea. the build is water lightning sailor sword (preferably sunken if i get) bow staff (also preferably sunken) and shield savant 42m 100str 130w may change to 72m 100 100