any, unless its too op
i was thinking more so the flight would be the result of the increased mobility, but alr, i’ll just have it be a plain mobility increase, how much should the increase be?
you mean legally distinct binding vow™
also wouldn’t that necessitate an equal nerf?
Two
Not necessarily equal
My Seamspeak is called Exploit The F*cking Loopholes
NAME: MONTAGUE
AGE: 19-20
GENDER: POSSIBLY MALE(?) MAY BE CHANGED
4th PROVINCE
WEAVE: WIND
NEEDLE: “BLYTHE”
-A 3 pronged, unusual shuriken/chakram hybrid
-Doesn’t seem to have any unique properties, but is designed to synergize with windweaving to drastically increase the sharpness and size of its blades
We’ll say +2 Aggression
wow that’s… that’s dogshit.
What were you hoping for and we’ll negotiate
I mean considering everything is in increments of 5 I’d assume like
+5 aggro
+10 speed (just the weapon, not the user)
Nah nah thats way too OP
+2 Aggression, +5 Mobility
if fire has 90 aggression
and wind has a base aggression of like 50
that’s only 52 aggression, which is nothing, like literally nothing
55 aggro also feels more satisfying since it’s an interval of 5
if we asumed each buff from the base stat was like a 1.1x increase then a move that’d deal like
20 damage
would only deal about 24
there’s really no difference
The way the combat system works (i refuse to share metadata) makes it fairer than it seems. It doesn’t work quite how you seem to think.
Like anything beyond +2 to a stat increase is pushing your luck a lot
Plus these boosts apply to rolls, basically all of which will be on a d20
how about this
+5 aggression
+2 speed (non-user)
deal
idk how i’d make it nonuser but deal
I changed my thing
for non user i think it would affect attack speed? making it harder for opponents to avoid the attack
the weapon, when thrown, has a speed value of its own, and if under the effects of windweaving, gains a statbuff accordingly.
when rejoined with Montague, the weapon shares the same speed value as the user.
This too