I’m just saying the inclusion of something like deepwoken’s chime would really cut down on the amount of these encounters
Jesus freaking Christ, I’ve been away from this forum for a year and theres STILL debates over this?!?!? Good lord man!!! After playing tons of Deepwoken, the pvp in this game isn’t even that big of a problem! I agree with you, but stop being so confrontational man. That just ain’t the way to convince people to drop it. All you’re doing is making them more defensive and aggressive to your stance. As of right now, it holds no weight as an argument and is even more useless than a paperweight made out of loosely clumped up feathers.
If you are unable to fight off random ship raiders/ambushers, dude you gotta get better at this rate, those people are some of the worst players in the game (even the 500 kill ones, they just seem to get their kills through build abusing rather than good fighting skill)
You dont even need to learn PvP directly, just learn how to escape bad situations
First off - calm down. People aren’t going to take you very seriously if you’re insulting them right off the bat with the title.
Danger is indeed present in the world, and some people like the thrill (and I’ll assume the thrill is the pvp.) However, you have to keep in mind that pvp isn’t the only thing that attracts the people to the game. While you may enjoy it, other people may not, and that’s something to consider.
From how I can see it, not really. It just serves as an unnecessary setback which can be pretty frustrating, especially since other than maybe renown, bounty (which can easily be fixed through paying the Navy/Syndicate,) and cargo, there isn’t really a good reason to kill a guy minding their own business.
As someone who doesn’t look into arguments all that much, is this a fallacy or something? It’s pretty aggressive and it doesn’t really try to actually provide an answer to any of the problems in the first place.
Overall, I’m just trying to stay neutral here and giving my own thoughts. If you want to give me your own thoughts, go ahead (just try not to get too aggressive.)
damn we on a roll with the controversial ao topics
Thats fucking it
You’re on my PoS (Protect on sight)
PvE players vs PvP players in a pvp topic arguement:
A PvP toggle isn’t the solution. However, some sort of way to solve the random fights, huge, levelled differences could be like a grace period within the first 1-3 seconds of a fight. No PVP for those first 3 seconds, something for the people who lag, and PHYSICALLY cannot keep up.
I’m one of the latter. I’ve said this before, I have nerve damage in my hands which results in both a tremor and loss of proper sense of touch. I’m just saying that something for those dealing with a physical disability should have SOME sort of change for them.
I understand if it is never added, but it would help anyone with tremors, or hand damage. It gives them SOME fighting chance. No PVP toggle, just the optional “grace period” for those who’d need it.
And finally, you didn’t need to be so rude, my friend. This is worded like bait, a way to get people angry, and it just makes me sad because you are angry at them for their opinion. There’s no need to be mean.
Don’t be mean, people. Be kind.
not taking a side here because it sounds too much like rage bait
A few changes we should have:
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The spawning forcefield should last until you move or attack (why can people just kill you while you’re still loading in)
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Low-rep players should NOT be on the bounty board. The only reason you would want to them on there is to deliberately hunt down and kill someone who doesn’t want to PVP despite the fact that you will gain nothing from it.
An elysium public opening would be nice to make it easier for players who want to PVP to find decent matches, but I believe vetex vetoed that just because he wants to use it for something else in the future
i’ve always been fairly neutral about the crackhead pve vs pvp player controversies, but i think this guy has a good point, even if worded a bit confrontationally
this arcane shit serious…
reading some of the things on here urges me to make an arcane odyssey terrorist organization.
I hate that this was added
FINALLY SOMEONE WHO KNOWS
An error occurred: Body seems unclear, is it a complete sentence? yes its a complete sentence shaddup forum
there shouldn’t be a pvp toggle. pvp should simply be confined to its own locations or activities, like munera or hunting. if you’re gonna opt into pvp activities, you are accepting the risks of them
being able to attack other players randomly in an rpg where pvp isn’t the main focus is not good game design. it’s intrusive and an inconvenience to those who don’t wanna participate in it. i don’t care if “skill issue”, “the game’s boring” or “it’s part of the game” are the problems. being unable to respect others’ playthroughs is a skill issue of in itself
elysium was a great opportunity to give pvpers their own place so they don’t have to go through the trouble of finding a fight, but vetex fucked it up with his poor understanding of good monetization, screwing over both pvers and pvpers
I liked how it was back in WoM, where you were in danger in the wilderness but you could run to a city and get help from the magic council.
Off the top of my head, not really. But it is very gatekeepy though. Then again, I guess it could be a false equivalence as they’re equating people who don’t like spontaneous pvp out of nowhere to a five year old who’s trying to beat Dark Souls and complaining that it’s too hard. And it’s sort of an ad-hominem attack and a straw man against anyone who dislikes the pvp system, both personally insulting anyone who disagrees with him and twisting the whole argument for pvp toggle to something easily addressable, even if it’s not what the other side said at all.
im fine with the fact that theres nothing stopping a lvl 136 player from mauling a level 50 but there isn’t anything that really deters someone alot from doing so. Like the gravy is supposed to be that deterrent but its honestly more of an inconvience to neg rep players than it is an actual threat.
the deterrent is the fact that one spawns in sameria (or othrys at best) and the other on the sky islands
im confused, i dont know what the deterrents you are talking about
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