i think i would go with pressure and inferno magic, combining my favourite magic and file with my least favourite magic and file. it also just seems like an interesting combo; a densely compressed flame that explodes in a flash of extreme heat once it collides with something, but still restricted by pressure to keep it in a clean sphere so it doesn’t cool down too quickly. i suppose i could call it velorum, named after the hottest star that has an actual workable name instead of just numbers
image for thumbnail (i love tobi’s magic circles)
All spells for this Magic have an additional customization option, labeled “Destiny.” This option can be set to Prosperity or Destruction. Prosperity spells heal the user for up to 40% of the spell’s damage, taking into account the damage and number of statuses on the target. Prosperity spells will also heal party members or players who aren’t in combat and have less than their maximum HP.
Destruction spells have high damage and destruction capabilities, but no healing. They can get even more damage if the enemy has status inflictions.
This would probably work best with the likes of Ice and Bleeding-based Magics, being able to get boosted damage off of two inflictions.