I feel like keydashing would work better with bravery tbh if it had Iframes. Like being brave enough to go through the danger if you get what I mean
No no you misunderstand
âKeydashâ means like, inputting code through buttons on the arena field to spell out answers or something while avoiding attacks
if mettaton wasnât a YELLOW soul then heâd match better with LIME tbh
maybe undyne with PINK?
Ooh I thought you meant like dashing dashing, Yeah thatâs a neat idea
As for pink I think itâd also match with Mettaton as well tbh, kind of like moving around the dance platform with passion (I donât know where iâm going with this)
Passionâs gimmick is that your SOUL orbits around a center point and can clip through to the other side of the arena if you go out of bounds
kind of like, idk, havenât thought of a reason as to why that would relate to a passionate person
well to be fair the other soul modes are more based on the human than the soul type
cant wait to spell out supercalifragilisticexpialidocious perfectly while dodging attacks
if you spell it wrong you take a set percentage of your HP and your turn ends
the items associated with these souls are probably like:
-An astronaut helmet, passion about space or something
-A scuffed laptop, the internet is the #1 source of all knowledge in the world
Well whatever fight uses knowledge better not last too short or else you could probably cheese the fight by immediately getting it wrong and healing occasionally
fair enough ig
maybe it just resets your progress?
Okay so I thought about it and Iâd probably either use purple or cyan as my gimmick
dunno about the song tho
In all honesty, my âthemeâ would be very dependent on the actual scenario that my âbossfightâ happens in. I guess a generic one could be an instrumental only version of âShatter Meâ.
And as for the SOUL Mode, I have no idea if it should be Cyan, or some other color, but essentially: You donât move your SOUL. You move a targeting thing, and every couple seconds, you can move your SOUL to where the targeting thing is, ignoring everything inbetween. My bossfight would very much encourage âthinking aheadâ, with a lot of attacks telegraphing how theyâll move, and where theyâll begin, with the player having to figure things out from there.