I see a couple people suggest sea monsters but then they go into detail on some crazy unique creatures. Don’t get my wrong I think there is room for those sometimes, but most animals in Arcane Odyssey are magically mutated variation of real life animals.
Vetex is already planning to add hostile jellyfish to diving spots, so I think this is perfect time to reuse some model assets and ai code, ignore the pictures they are mostly to show the real life comparison I know they won’t have a different model in game. Here are my Jellyfish Sea monsters:
The Siren, Aberrant Class
Inspired by the real life Moon Jellyfish, The Siren is an Earth Magic mutation. It releases a constant low hum that warns players when it is near. It’s sting deals very little damage, but causes a debuff that rapidly drains stamina. This creature on its own would struggle to kill even a new player with damage- it is drowning after a sting that makes it truly terrifying.
Razorwire, Behemoth Class
Based on the Black Sea Nettle, the Razorwire is a Glass and Metal mutation. Sailors fear it due to it’s tendrils. Magic has mutated this jellyfish, taking away their usual poison sting.It’s tendrils became long, jagged strips of metal, covered in glass shards that break off into the skin and cause horrendous bleeding. Ranked #1 on ‘sea monsters I would least like to die to’.
Like its contemporaries, this sea monster does nowhere near as much damage as sharks, it is the heavy and long lasting bleeding after the fact that is cause for concern. This jellyfish also does constant damage to any ship passing near it which can, in certain scenarios, make it just as deadly to a vessel as white eyes.
(Side note, if there were more classes then behemoth and abberant I would downgrade its size to somewhere in between)
Shockwhip, Abberant Class
Based on Box Jellyfish, said to have the most painful stings in the world, this is a ‘lightning variant’. Though Jellyfish are famous for their poison I wanted to avoid just ‘making a poison one’. Shockwhip deals lightning damage, causing paralysis for 1-2 seconds after striking a player. They glow in the dark in the deep ocean and are relatively fast little buggers.