this would be ten times worse than attack speed and attack size combined holy
It will either be the most broken thing ever ir completely useless.
itd probably be a bit useless. because why invest more into a stat that helps your aim when you could just be a better aimer overall and not need the stat.
- light magic
- 20 blast barrage + array
- 400 homing
GG
Would accuracy with array reduce accuracy??
I’m assuming that homing affects the projectiles while they are on their way in the air, not when they are being casted
I’m going to have the accuracy of a tf2 spin bot >B3
what the fuck
Tempered gun deck+ metal magic+ high power and accuracy
Make a stat concept so insane that it makes everything else insanely balanced in comparison so bcord never whines again
I LOVE it and how op it would be on mage (mage supremacy )
But tbh I just think it might make more sense if homing was only on specific rare/lost spells rather than a stat
Actually now that I think about it this seems like a good counter to the whole agility running away issue
little doodle i drew of how it can work
blue is spell/caster
red is enemy
purple is boosted radius around spell, spell locks onto anything in that radius, the more accuracy the bigger the radius, and attack speed increases the rate it turns
if they add accuracy im gonna actually laugh so hard
Balance Changes for Feb 2030:
Added Accuracy
Nerfed Water’s damage to 0.6x
Nerfed Thermo Fist’s speed to 0.7x
Buffed Boxing’s damage to 1.2x
Buffed Shadow’s damage to 1x
Grave news y’all
I am well aware this is a necrobump, but you must know
Based necromancypilled call to action
no dont tell me they actually added it
Yes, I am afraid so
They will indeed add it…
game balance is a joke and this is the punchline