Honestly I would just buff or rework all spears in general since they feel too similar to the staff (both have a grab and a throw except their keys are swapped and probably some stat differences). If the thunderspear is going to get a unique ability or effect then I think the other Elius weapons should also get it, maybe with a minor nerf to compensate. I would prefer a unique weapon over a weapon with slightly boosted stats, though at higher levels they will probably feel somewhat unique.
idk what is up with Elius weapons
‘Rare’-tier Weapons (aside from Colossal Weapons) aren’t really meant to be unique yet. We don’t have the abilities that make them unique, aside from Poison-Tooth Dagger’s passive poison, Sunken Sword’s Rising Tide, Triasta’s Ethereal Flash and Vindicator’s Crushing Judgement.
Stormcaller, Noble Thunderspear, and the Schimtars of Storm will all likely have at least one unique move that is different from the base moveset of the weapon type.
We can already see this with Sanguine’s fourth ability, Sanguine Storm, which is different from Posion-Tooth Dagger’s fourth ability. These differences of one or two abilities are likely what will differentiate ‘Rare’ weapons from ‘Uncommon’ and ‘Common’ weapons, which will likely follow the base weapon type’s moveset completely.
oh alr so he hasn’t added them yet?
Yeah, we only have two weapon abilities but most of these will probably be different once we get third abilities/fourth abilities/Ultimate Arts for weapons, which could be a bit.
Also Spear’s getting a pretty nice buff next patch so it’ll be a little more useful regardless.
The spear for me at least actually does a tiny amount more damage with spear throw than piercing gale from the staff. The main issue is it’s small hitbox compared to some other ranged abilities.
buff the throw effects PLEASE
also the extra attack names are placeholders
I mean it would be nice if the throw had a lightning bolt strike where it lands
Both of you please shut the fuck up this constant argument on weapons is fucking annoying and useless.
None of elius’s weapons are unique no matter what you guys say.
His golden spear does everything a spear does
His golden bow does everything a bow does
His golden DUAL SWORDS does everything a DUAL SWORD does.
Stop trying to bring in extra gimmicks or effects as if it makes them any different.
it doesn’t
At. All.
And a rework for the spear can easily be done.
Make it’s first move a thunder crash that leaps the user into the air and slams down the spear in a thunderbolt fashion.
And then even if it’s for the sake of just making the weapon different have it’s spear throw be instant ALSO like a thunderbolt.
Two easy reworks for one shitty weapon.
But an way to the point of this topic, almost entirely of what pristine said was wrong(sorry lmfao)
Rare tier weapons only have a couple things “unique” about them, 1 unique skill, or a status effect, or occasionally both(sunken sword)
The thing regarding boss weapons, according to what I’ve deciphered as a “pattern” from the 3 bosses that drop weapons, it seems as if only 1 weapon in a set of weapons that drops from a boss will have a “boss skill”, which also falls under the category of “unique skills”
To his point about sanguine, sanguine doesn’t have a unique skill, it just replaced anywhere thag “dagger” would’ve been normally. I.e sanguine storm = dagger storm, sanguine throw = dagger throw
The problem of weapons getting outclassed is going to be a persistent “issue” throughout the entire game, obviously you’ll go for the bette option
I apologize for the wall, but I’m almost done I swear
And now to actually buffing spear throw, we’re definitely gonna be doing that, we most likely won’t be giving it a unique skill or effect or anything, but idk maybe vetex will change his mind, and we are also aware that spear throw and piercing gale share a similar niche, which is also a problem with many other weapons, but you don’t see people complaining about that at all
Reposting this here cause it got moved and its still relevant
I’d say making the throw have a thunderbolt shoot out on hit for extra damage would be better but fair enough
Unless you mean a giant bolt of thunder flashing from the sky and hitting your opponent I’d say that idea is just lightning conjurer with extra steps.
basically phase 2 elius spear throw but the second hit is faster and smaller
also sunken sword is just water conjuror with less steps
Fair.
Though at least it does something slightly different with its aoe move launching you in the air.
But regardless, you have a point.
um aCHually STORM of arrows hits FIVE TIMES not THREE so um achually they’re different
the spearthrow is basically just a skillshot except it’s a bit too slow for the damage it does
basically every single skillshot is overshadowed by piercing shot in every way, aside from maybe poison tooth dagger since that thing hits way too hard
would be nice to have something special for the spear at least
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