Chaos Mode is a Mode in the RPG Maker fangame, JoJo’s Bizarre Adventure: The 7th Stand User, introducing random and completely new events and alternate paths in the game’s story, each event unique to chaos mode primarily appearing based off of RNG or by the player’s choosing, ensuring that every playthrough of chaos mode can be wildly different.
Examples of Chaos Mode events in JJBA:7SU are;
- You can continuously refuse a prompt to summon your stand at the start of the game, which leads to a premature ending if done enough times.
- Jotaro can die from smoking too much, causing a game over.
- The battle against Devo and Ebony Devil, one of the game’s boss fights, can be skipped entirely as there’s a chance that the Player Character and Polnareff don’t notice him in the fridge, causing him to freeze to death.
- 2 Original Characters, Utah and Rainbow, who usually don’t have much of a role in the story outside of serving as Optional Bosses you can fight throughout the playthrough, can actually be recruited by the player if they are lucky enough and they even have their own special endings much like the other 6 main party members.
- The Runaway Girl, can return later on in the story and is revealed to be a stand user.
- You can kill several characters who didn’t die in the original storyline of Part 3, such as Mannish Boy, Midler and Elder D’Arby if your Player Character’s Bad Karma is high enough. This grants you access to a new mechanic called Surplus Fate Energy, which allows you to prevent the deaths of certain characters such as the aforementioned Utah if the requirements to save them are met.
- Several random events can occur that relates to other JoJo media such as:
- a small nod to the Part 3 OVA, where after ripping out Kakyoin and Polnareff’s flesh buds, Avdol will burn the flesh bud with Magician’s Red’s flames.
- In Polnareff’s Intro scene, he has a chance to be disguised as a waiter in the restaurant you find him in, which is a reference to UroJoJo.
- And you can trigger a whole additional fight that references “Genesis of the Universe” by falling asleep on the train to India, where you fight 2 characters from the light novel alongside Pesci from Part 5.
The rest of the events can be found here:
Now, you might be wondering, TAITC, why have you been talking about a random mode in a random JJBA fan game that nobody really talks about? Because: First of all, this game is a good, and second of all, I’m bored and I thought that putting this in the Arcane Games would be funny.
So this is what this thread is for. Make up random events that could randomly appear throughout the AA or AO storyline if Vetex ever added a theoretical “Chaos Mode” to both games.
Examples of “Chaos Mode” events could be:
- There’s a rare chance that Morden does not recognize the player character and they washed up on Dawn Island simply by coincidence and happenstance as they were not experimented on unlike Morden and Tucker. If this event happens, you will have no access to Magic for a majority of the playthrough and most Player backstory events related to their experimentation will be omitted from the story. Oddly enough, the player can still damage curse users with their other attack types.
- When prompted to wake up at the start of the game, if you wait for 5 minutes or longer, a secret ending will play where Morden mistakes you for a dead corpse and buries you alive.
- A random event where Morden dies instead of Tucker. Changes major story beats throughout the story, mainly that Tucker is now a major side character, and how he steals the Life Curse instead of the Death Curse like Morden does.
- Your character has a rare chance to spawn with Animal Ears and a Tail permanently equipped on themselves, you cannot take them off. Only a cosmetic change outside of affecting some minor bits of dialogue.
- When meeting Shura for the first time, a prompt can rarely appear in his intro dialogue where you can ask him politely to leave. He will listen and will leave the Southern Jaws, skipping his Boss Fight.
- Upon fighting Elius for the first time, a unique cutscene has a rare chance to play where he trips on one of his arena pillars, falls over and snaps his neck, skipping his boss fight entirely.