If your ship is getting torn up by the waves that fast you wasn’t ready to enter in the first place.
im pretty sure there’s lots of things besides waves that can tear up your ship.
im pretty sure most if not all of the loot that must be brought back will be on your ship the same way sealed chests work
also… not to mention one of the main things might be regrouping, or coordinating.
the further you go in the harder that’ll get to do, that is a certainty.
so this is just a way to make regrouping easier. after all, what dumb sunuvagun would head so deep without anyone to back em up?
i dont like making coordination easier since the entire point is to have basically no communication whatsoever with the outside world
While the idea is pretty cool, Im not sure if Vetex will really add this, as it might go against the point of the Dark Sea in the first place.
The point of the Dark Sea is to be a “high risk, high reward” kind of gamemode. It pretty much puts you into a “do or die” situation. If you die, you basically lose it all, and if you make it back alive, you’re rewarded. You either make it or you don’t. That’s the whole point of the Dark Sea.
So you being able to put out some signal so that you can be saved… I don’t think that meshes well with that. And like what someone said above, there are already specific features added in the Dark Sea that cuts you off from any form of communication. You already can’t see quest markers, unable to send messages and trades. So having some other form of communication… yeah, I think it’s highly unlikely.
the only reason they even work at all is because of the violent reactions with the dark sea’s concentrated chaos.
the second they’re out of the dark sea they cease to work, so no you can’t just call out from the dark sea to any of the nearby seas for help. someone has to be in an identical situation to you, out in the dark sea and around the same location.
there would also be a maximum range it could go obviously…
dude just die if you’re that stranded you’d probably be dead anyway
Like the idea, maybe give a rescuer who safely returns the endangered player a boon. Like, they gain fame (650ish). I’d have it be, though, that there’s an hour-long cooldown per individual player, so it can’t be abused.
all i see it as is providing another tool for survival, by relying on the trust and capability of others.
and besides, there’s probably plenty more ways. using the repair hammer and swimming from island to island if they’re a short distance apart, carefully navigating the dark sea as to not accumulate more damage, etc…
this new option isn’t meant to be without risk you know?
you’re solely relying on the trust of others.
not everyone is your friend, you know?
ultimately when we see someone helpless, with them able to lose everything, and us to gain everything?
we turn into just yet another monster on the dark sea.
loot is still loot, no matter what.
Greed corrupts.
i had more written up but i cleared it.
dude if you end up stranded on an island what’s the likelyhood they would also get stranded trying to save you
also like noone would ever answer this crap due to your funny poem you wrote
warmwater why do you act like an ass half the time
like the other half you’re cool but
then you’re just not
Im still unsure about this, as I said, it kinda goes against the point of not being able to easily communicate in the Dark Seas. But eh, you do you ig
also i’m just tired tbh.
writing suggestions at 5 am without sleep only for people to tell ya its pointless.
whatever, i should probably just close this thing.
this is what kept me up at night.
im pretty sure communication would be the least of your concerns when nearing the epicenter…
i also just don’t want to have an entire expedition team stick close the entire damn time, like a pack of fucking sardines.
and i’m pretty sure people are gonna lose their way or some shit when trying to regroup, so…
whatever, the insanity’s probably bad enough.
either way this is driving me fucking nuts.
the reason i hate talking about redundancy of suggestions is because it reminds me of another suggestion i made. the diving lantern, clearsight does jackshit for diving.
like i was satisfied at first with just moving on from that one because clearsight.
and then it turns out it just sucks for diving Tier 4 Or Higher Clearsight Is Useless In Mount Othrys
( look at this post’s replies… )
i provided a logical explanation as to why things would happen, i provided the uses as an emergency tool and coordination tool, i don’t know what the fuck you want. i’m just tired, okay?
it’s not supposed to call out from outside the dark sea. there’s a range on chat, so this is meant to surpass it so you can coordinate somewhat, and remember the fog will probably fucking suck here so the trails would only matter if you knew where someone sailed from or if you hit a lucky shot.
also if suggestions are ever to be implemented ingame they wouldn’t be exactly as described, but likely changed.
god.
anyway. sure i’ll acknowledge the fact this makes absolutely no sense if you’re trying to restrict any and all communication to little more than the reach of your damn voice. WHATEVER.
can we now talk about the content of the suggestion itself? how it can be built upon? what else?
or should i just close this thing altogether because this fucking sucks?
im gonna wait for crimsoncreate to get online to fucking close this
Requested by OP.