Arcane Odyssey Hot Takes?

idk man can it beat the commodre kai method tho?

I mean, for anyone with positive rep, ya!

it seriously is that good of a method?

tbh fishing is broken for late-game levelling, and treasure charting is almost always at least 1 level in my experience ^^

nah treasure charts aren’t that great imo, they’re not hard to find necessarily but it takes much too long to sail around island to island to find them, just sink pirate ships/assassin ships and you get more rewards for less of a hassle.

mmhm!
Charts have unique xp, im unsure on how much sinking ships gives you!
Im speaking in the sense that I get a level per chart part minimum, I can complete charts really quickly because I just love them a lot lol, and if I find a chart I dont like I can just go find another O_O

And ofc I cant sink ships as enjoyably/well due to hardware limitations

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oh we’re talking about exp right I was saying ship sinking was better since you get more chests easier lol

idk if it’s better for exp tho

in terms of item gain I 100% reccommend sinking ships for sealed chests, or rival hunting if you’re after enchants/scrolls in specific

fun? yeah definitely, even if it can get frustrating at times, love that small rush of adrenaline every time the treasure texts pop up

worthwhile? ehhhhhhh??? maybe??
it’s definitely good for leveling up (they give a crap ton of xp) but you can get practically double the amount of sealed chests for half the time (no longer afking on ships to get to an island yay!)

ye im talking aboout levelling exclusively!
The bronze sealed chests are just the cherry on top of really nice XP

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So called “fun” treasure charts when its fucking shell island

oh would u like a guide for shell island? Its really easy and fun once you understand how its generation works ! O_O

it’s called relief when you finally unearth half the island :nod: :nod: :nod: :nod: :nod: :nod:

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There needs to be some alternative to bosses healing completely when you die because they sometimes heal in the middle of a fight of it needs to be gone

i have said it once and i will say it again
cargo makes bandit beating look like peak gameplay

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that beam attack distance is nonexistent lmao

architect merlot method >

Isn’t that when you straight up haven’t hit them for like 3 mins

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It happens when you dont hit them for 30 secs because there are no opportunities

Sound like a genuine skill issue, never had that happen to me