slowness is already painful and completely changes balancing between weapons, magics, and fighting styles
you dont see heavy magics making you slower
and since more powerful spells and skills probably have bigger aoes, it make it harder and harder to dodge
so
bad idea
youâre not holding those constantly in your hands though, are you?
that part doesnt matter
its the balancing that does
argument ended because we shouldnt do that here
Vetex said that it will not be a weapon just an item
youâre constantly switching between weapons, a speed decrease in the 3 seconds you have the weapon out would feel weird
can we or will we be getting the option to change eye colors?
Yea lets make it like yba where holding your weapon nerfs you, very fun
will you get ambushed by sharks in diving spots?
will there be teaming with npcs in the story? (like, you battle a boss alongside them or something)
how many side story quests do you expect there to be?
will you still be able to help lower level players farm even if your past the story part and the enemies dont load?
does morden have magic?
Would you consider adding a spirit weapon or 2 on release since you did that for strength weapons just so vit builds arenât completely trash on release
Iâve been worried Glass wonât look as cool as the other magics, and there hasnât been a single image of revamped glass magic. Can I/we just have one image or video of Glass Magic please?
How exactly will lost magic be obtained, and will it be very hard to get?
i assume you get it using hard to find scrolls (from sealed chests) like you do with lost spells
uhhh no?
lost spells arenât in the game yet and are probably going to be obtained from sealed chests, much like probably all the endgame things
thats literally what i said
this tells me that you find a scroll in a sealed chest that sends you on a treasure hunt