Nah the .025 dmg pretty strong
Better than dmg and speed nerf
@Borg you win
My soaked that gains no advantage from that.
Actually just doesnât benefit any of the non dot statuses

i think it was mainly for dot statuses
Poison poison dagger users doing 300% dmg
Water water user getting extra soaked
Only weapon I see benefitting from that is poison tooth dagger
Wait, what if you used glass conjurer or metal conjurer?
Wouldnât that apply two bleeding stacks?
it would
Yes. So they get 50%
Okay thatâs awesome
This is the worst ending for non dot magic users
Ptd doing a casual 600 dmg over 15 seconds
This can be buffed by intensity too
50% extra dmg from bleed conjurer meta when?
And people said soaked self synergy would be bad when dots add 5-7% dmg minimum since no one is clearing before the first tick
2x duration
Doc is too much. Some changes need to be saved for future patches.
For what? What am I doing with a 20s soaked
All bleed stackers getting 50% extra dmg over 5 seconds with a virtual minimum of 10% extra dmg
If u have a synergy and a 20second long soaked that synergy is going to last the full 20 seconds.
Damage buff makes no sense because if you were to apply Soaked using an imbued weapon that doesnât have Soaked, you wouldnât be getting extra damage for that because the only benefit of Soaked on its own is synergies. Same result as if you apply Soaked using an imbuement that already applies Soaked.
The only loss you get from doing that is synergies (since you have the same synergies regardless of whether or not you imbue Water).
If you were to apply Bleeding using an imbued weapon that doesnât have Bleeding, it would cause the target to Bleed. If you were to use a weapon that applies Bleeding, you lose that aspect, hence youâre losing out on damage. Thatâs why it applies two.

