We will see. Might lower size weight to be same as speed instead
Affinity is becoming more important than ever cause other multipliers are adding together first
oh ok cool
F for berserkers though
Not for dmg, THe attack stat is not changed. Still a linear thing. Dmg shouldnât get 2.0 weightage maybe 1.7, Size should stay the same, And speed should be same as size. Cause speed will be more prelevant and attack speed actually fixed.
Yeah man, Iâll make sure to make distance on my Strength builds. Iâll still be getting hit by Destruction Aura-boosted Ultimate Art Hammer Shape placed Explosions that deal 250-300 damage excluding their status, and Iâll never be able to approach for damage thanks to hazards, Pulsar, and self-Explosions, but itâll all be fine as long as I make distance.
Iâm sure that slowly dying while not being able to engage at all because I have to âget distanceâ will work out for me, since I clearly donât have âany real Pvpâ by insinuating that Magma is unfair.
Will anyone use elius set tho? Calvus gear will have 5 less agility (in new update) and 13 size. Unless they want to max agility, Calvus is just an upgrade because of the same stats + size at the cost of some agility.
Currently has 16 agility and size while elius has 18
idk, not saying its not broken. But its not that difficult, Simply use thermofist, spam into the air and then chip their hp away using shot. Especially thermofist light warlock going into space.
Plasma shall always be bottom tier
How is crystal lower than plasma?
Thatâs the dot one. Slightly higher dmg with all dot
Even with making speed and size weight the same 1.5. Earth high
Earth stats are actually kinda insane, higher than pre nerf water and didnât get nerfed
I use that as well, Accept for 200 more defence. same power. Theyâll still use glass cannon for the 133power,
first off, if youâre in range for a 20% shot you are certainly in range to get hit by a placed explosion which takes no aim and does 1.5x - 2x as much damage as a 20% shot would
second, youâre saying this only applies to fast imbues who can crash into outer space? what do the rest of us do?
the only way youâre beating an AoE mage as a typical strength build w 20% shots is if theyâre dogshit to the point where the skill gap is staggeringly massive, the amount of effort vs reward is completely out of proportion. if the mage is anywhere near competent, you will lose
as a glass cannon thermo lock I have 968 hp (I die in two ultimate art placed explosions or 5 pulsar ticks), while your typical AoE magma / metal mage with resistance mode active is going to have around 1900-2100 (10-11 20% shots)
once again, itâs not happening if the mage has anything even vaguely resembling a brain
Idk where you found defense being meta. The only way Iâve seen that is absolutely all size with zero power and using Argos for defense aura or focus with metal or earth. Otherwise anyone below 2k still gets killed in a few seconds
Then youâd know that the aoe on this build takes up the entire munera arena
You survive an ult art placed explosion with less than 1k hp?
Thats true some what, but you would need to full charge, Burst aura, +100 size, Ultimate art, hammer, Self but that only covers 70% of the arena (from one end to the other). Still you can just dodge outside the arena. People lose cause they have this mental barrier that the square you must be inside no matter what, just get out the square and you full dodged it.
christ



