Arcane Odyssey v1.13 Balancing Changes WIP

Magic Changes (my opinion):

Ash:
Damage: 0.85-> 0.9
Size: 1.25->1.2

Shadow:
Damage: 0.95->0.925
Size: 1.15-> 1.1

Snow:
Size: 1.15 → 1.2

Plasma:
Damage: 0.8-> 0.825

Glass:
Bleed now Stacks
Damage: 0.875->0.85

ngl

The 0.1x+ DMG buff for conjuror was actually a really bad idea

all conjuror needs to live up to it’s old hype is for all of it’s synergies to get fixed

1 Like

image
But why. Leap already costs an arm and a leg to use.

its a buff (green arrow) LOL hybrids have to use moe energy to cast a spell compared to mage

2 Likes

They all cost the same energy now. Thats… the point of the buff?

yea

What happened to the “fighting style mentors showing fs stats” suggestion or am I blind?

Got moved to qol doc

Im certain that mage’ll probably become extinct along with warrior. Nerfs are justified, but other classes are just superior now

I’m still probably going to stick with mage, it’s the thing I like playing the most anyways.

Also, i’m most used to it. Just need to learn how to match weapons builds and players without a skill issue.

1 Like

The thing is, with this:
image
That means crash will leteraly destory your projectiles and you wont be able to hit them while they are barreling towards you.

so mage is going to be obsoleted in v1.13.

I’m enduring it screw it

So am I, we shall gnash out teeth in pain together.

2 Likes

Oh! And what do you think about these changes?

It hurts, one of the things unique about magic being revoked.

We need those tiers to increase on our second magic please.

1 Like

Fr. The only unique thing about mage RIGHT NOW is:
Shaped blast
Pulsar
Shaped explosion

(Remember, second magic can be used by savants)

Dark sea update really needs to put some good unique moves on the table for mages because we’re drowning, technically magic hybrids can use aura but their secondary stats are better prioritized.

3 Likes

why does this really matter

(oh gee i picked mage for the lower blast energy cost)

no you didnt

2 Likes

The energy cost is really useful when leap is the only movement ability you can use.