Arcane Odyssey v1.13 Balancing Changes WIP

No, because it wouldn’t affect combos that go straight to frozen and not freezing, but it would buff the damage of ice when used solo

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the current damage buff also does that without the extra first hit to proc

Does it affect the damage of ice in a frozen combo or any combo that clears freezing?

no since youre using ice to apply status and not to shatter

unless you mean that first hit which would do more damage than pre 1.12

Is the damage of ice on a soaking target or ice followed by a wind or snow spell affected by the damage buff

well yeah since its base damage was changed

then it’s different

by like 20 damage its different yes

my point is that a self synergy is not the same thing as a base damage buff, but I’m not even saying that it should be a self synergy with freezing, I think it should depend on temperature

But the damage buff is always better?

why

tats even more random since nothing is affected by temperature outright

I think all the hot and cold magics should be affected by temperature outright, and intensity should change their ability to affect the target’s temperature

why tho, they already have freezing and sweat synergies

Doesn’t that mean they get affected by temperature outright

never said that. i mean that they are already affected by temp

If that were the case heat magics would be slightly better than cold ones as most fights happen on warm islands

Well then I think the temp system should just replace the damage synergies between cold magics and between hot magics

yea which can be annoying sometimes but its rare to actually overheat naturally on ravenna