So seeing as in the trello it say arcanium weapons are finally functional is there any person who’s maybe like a tester or on the patreon who’s allowed to share how they function if you know?
Like how will we be able to put spells on them?
incoming patreoners vagueposts
Its against the rules anyways to reveal stuff from patreon so just wait like a good doggy
(◡ ω ◡)
dog even we don’t got information on arcanium, we’re as clueless as you.
We’ll see
vague post (tbh I don’t know either I’m not a tester just a game mod smh)
We don’t have shit on arcanium lol
Oh yeah, it’s amazing, especially the way you put spells on it. The casting mechanics are really cool as well. I do wonder why vetex chose to make skill casting that way, but I do think it turned out alright. Also, I like what you can do with the weapons, it’s a neat functionality they added.
the balance team will go mad trying to balance this stuff
when the case where a conjurer killed a balance team member with an arcanium weapon
it’s over.
My bets are
Spells will follow the weapon skill fourlma for costs and will only need magic to be used when placed on arcium wep
While weapon skills will have both magic and wep req 60/60 like warlord
And they will probably act like arcium armour effect wise
do u really thought vetex remember to feed his patreon? ![]()
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We know a few things I’ve heard about arcanium weapons:
- They hold four abilities, two skills & two spells.
- The spells will be modified as to where they have unique shapes and small bonuses.
- Ranged arcanium weapons were originally not going to be added, but it was decided that they should be added.
- The skills of the spells will be innate, and not customisable.*
- Arcanium weapons are usable by any weapons or magic build, either ones with a good balance of the two(hybrid builds) or ones that are masters of one of them(pure builds).
- Probably will be usable with savants, however only ones adept in weapons & magic.
*unsure of the accuracy of these
This point seems a bit silly, especially when:
It’s directly contradicting.
Otherwise, it does look like Arcanium will work with the four-ability layout, however, nobody has a clue on the actual functionality, maybe imbuements will be special? maybe Arcanium on mage build increase damage in some way? There’s a lot of questions we do not have answers for.
What is vetex’s beef with ranged weapons? they almost didn’t get grease, guns have almost no moves, whatever is the range glitch whatever happening.
#justiceforrangedweapons
#bowsbeforebros
#professionalshavestandards
It’s totally because elden ring has so little ranged weapons
I’m blatantly guessing, and I desperately hope this is not the case.
So what we need is for vetex to developpe a gun fixation.
It makes sense since bows got more love that guns
OH THEY GOT CROSSBOWS. THERE IS HOPE
Cs
Bazooka (AA/AR’s beloved miniature handheld cannon) where
I do imagine arcanium weapons will have 5 slots. The 4 came from the QnA and that answer didn’t seem prepped/sure.
