Could just be no one really ever thought of it . I didn’t until recently, after playing a game that deals with the concept of getting rid of magic-users.
Good point. I think it’d be pretty neat if in the future we get side-tracked by an anti-magic group or person, since we have magic-users in our party (or if the player themself uses it).
Their first mind isn’t open yet, though. I’m talking about people who can explicitly use magic: spells, imbuements, the whole shebang.
Getting rid of magic users would give free reign to those with curses, since vetex basically confirmed that weapon/strength users are just outright weaker than magic users
gonna be real
if i could seal the final boss spells and shit
it would be a literal fucking snoozer just to think about
nvm i couldnt think of a good counter argument and just lamented on the fact that vetex will make fighting style and weapon users slightly weaker to let the mage meta grow
the restof the bosses will legit be all mages LOL
I’ve seen this exact idea so many times that I’ll just copypaste some of my response:
This is literally impossible in a universe with how powerful magic is, the issue I see with “anti magic faction” is that they would get Scythe Goddard’d within a week of getting known in the world, because magic, rather obviously, is extremely powerful.
A faction protesting the use of magic would find itself wiped out by literally every other faction, because guess what? They ALL use magic to stay alive. And if you say something like “they’ll just be strong enough to defend themselves!”, they literally can’t without being a hypocrite. Fighting styles use magic, and so do weapons (that’s what weapon aura is), so if they wanna defend themselves without magic, they’d be killed instantly. And to repeat what people have already said: magic energy is literally life force effectively, so they’re protesting life itself.
An anti-magic faction is by far one of the dumbest and least plausible ideas I’ve read in a long time, and I’ve read the chatgpt curse suggestion again.
Honestly I think it’s a missed opportunity if we don’t get an anti magic faction
i really dont see why a anti magic faction should exist when, once again, people will literally die without magic. it is their life force. its also the standard way people fight. even if there was a anti-magic faction, they’d have to have some massive plot armor to be able to grow to the point where they’re potentially a threat to us and other people considering fighting without the use of magic is basically suicide.
It’s not that much of a stretch if we look at it from a real-world perspective. There are countless historical examples of uprisings against governments with far superior technology and with vast more resources. Just because an anti-magic group won’t have much success doesn’t mean it won’t happen. And like I’ve said before, it’s the use of physical, tangible manifestation of magic that comes from having open minds, not the raw magic essence of life-force, that people would be against due to past abuses of its use.
Once again, people would be against the use of magic, since it’s been abused in past events. I think it’s quite obvious people wouldn’t try and get rid of the very thing that keeps them alive.
the stretch is that it’s literally impossible to NOT use magic and survive literally ANYONE with magic coming to burn down your base
Well, there all kinds of different technologies, and in a world as advanced as AU (with guns, flying ships, “non-magical” enchantment on any piece of equipment you can think of, cannons, potions, etc.), the anti-magic group would have a far better chance against magic-users than they would if it wasn’t as advanced. Again, their success is still debatable because magic is magic, but they wouldn’t get annihilated completely and instantly unless their opponent was a Curse user.
enchantments is literally magic no matter what it seems like, that’s why its from scrolls. Flying ships run off magic metal that sucks in clouds, potions are genuine magic. Literally any level 200 mage would wade through an anti magic base
a single curse user would gank the whole group
That’s why I put “non-magical” in quotations. Because enchantments are magic, but they’re not a result from having an open mind. You also have to consider the fact that people, mages or not, are still people, and they make mistakes. You can sneak up on people, hide from people, lie to people, betray people, etc. After raiding a non-magic base, there could be snipers. There could be a guy hiding in a bush who manages to stab the mage with a sword when he thinks he’s killed everyone already. There’s all kinds of possibilities and opportunities when it comes to fighting people who are at a significant advantage. Take the mandalorians for example. They came up with all kinds of weapons and techniques for killing Jedi, who could wield the life-force of all living beings and the galaxy itself.
I know. I said that.
considering this is right after the events of AA and the PK has not even started doing that. That’s unlikely
That’d only really work on relatively new and unexperienced magic users, since anyone decently strong within their sea could either sense them before they attack (Yes, everyone has some level of magic in their body, even the weakest of commoners.) Or just outright tank the attack with their heavily enhanced durability.
Set traps, then . This theoretical anti-magic group could also send spies and double-agents to work with the mages and betray them, killing them when they least expect it. Does sensing work for everyone, or can only magic-users be sensed? If the former, I imagine you wouldn’t be able to sense the intentions of people like you could with something like the Force. Mages aren’t invulnerable or omniscient. They can still be betrayed, poisoned, shot, stabbed, blown up, etc.