Are you allowed to dm vetex after he replied to you on a post

or is that bannable too lol, cause he instantly locks the thread and you can’t reply afterwards

I mean I dm’d vetex about v1.1.3 patch a month ago, but no response so I assume you gotta be lucky for him to respond or if he just saw it and moved on

idk says on the rules you can’t @ him or anything and that It’ll be an instant ban or sum

you want ask him about that tree?

The rules was probably pasted WITH some changes, but the rule about pinging vetex might not be as bad as he doesn’t get distracted on forums while he does get distracted on discord. I can’t guarantee it though but its very unlikely

yea, cause he said it’s efficient but then shit like this happens

I literally can’t go past this tree

not blame vetex but it’s really efficient to make trees as Cylinder/cube than reshaping the part with insame amount of unions

in other words

the tree which you see is made of 2 parts that’s all, what you ask vetex to do is to make a tree made of like… 10-40 parts? if he manage to add it, most people will lag out or magic would behave very strange once they hit unioned tree and not to metion that those tree would eat more memory parts than everything combine in this game

no why 10-40 parts lmao, I’d rather have the tree just be the tree that you can walk through, with a seperate hitbox that acts as a part of the tree

it’s a mesh my dude, mesh has a job to change part look into something else

if you add Cube mesh to cylinder, cilinder will turn into cube VISUALY not physically

can you not add parts onto meshes though?

do you want trees looking like this?
image

I said add a part onto a mesh not make the tree entirely out parts

I am pretty sure Vetex already said the hitboxes were square, even though the trees themselves are cylindrical.

But of course, I have no idea because these two posts contradict each other

I don’t think the tree hitboxes are even a square

They seem to be something like this
image

(view from the top)

I truly don’t understand why this is the only game with bizarre hitboxes on trees. It’s one of the worst tree hitboxes I have seen in a highly-developed game. Especially considerin’ the entire game right now is in a forest, it gets highly irritating trying to move around or for combat. How’s it difficult and “more efficient” to keep it as absurdly large?

i can’t show you what i mean by 10-40 parts since Studio is down for good amount of time

im not stupid to move dll file out of virus chest, im waiting for Roblox employee to respond and not from a random person

it’s just a .dll

if you assume a dll file is a virus, then the entire roblox studio app would be considered malware, as it acts as something else than it actually is

You really think roblox would put this in there?

Not to mention if it was a virus by itself there would be nothing to execute it

I dmed him and he did not reply