10 seconds is enough to wipe the floor with someone in a 1v1
thatâs bullshit and you know it.
are we talking a level 125 metamancer vs a brand new level 50 on cirrus?
because thatâs a WHOLE different issue.
We are talking about a good beserker vs a bad mage who are both max (trust me, done it before)
then the bad mage isnât going to be able to do shit anyways because theyâre bad.
(shocking)
You can change from combat gear to agility then make the distance wider between you and the hunter
running away is supposed to be a completely valid tactic.
not really a fan of ânumber 1â players running away every fight
If the #1 runs away from you then just equip your own agility gear, youâre acting like theyâre the only ones with that option, honestly.
this is getting ridiculous.
these arguments are headache inducingly bad.
but the 10 seconds are up before you realize they changed to agility gear at around the 5 second mark
JUST MAKE IT DONT WORK IN COMBAT
(Complete sentence)
Iâm fine with that part lol
and we come full circle.
weâre back here again folks
this is an excuse.
if you see your opponent stand still for a moment, turn, and start running from you what do you THINK they just did.
honestly I hate the entire fame/bounty system in this game so I genuinely couldnât care less if it makes any part of that harder.
It takes time to process that even more than than the time it took the opponent
can agree with the fame/bounty system being garbo cause of cremates lol
Genuine question why is that not separate from rep like in WoM? Fame and bounty for leaderboard PvP, rep for everything else.
though I think this would be the best compromise
thatâs⌠not a compromise.
Faxs
(where rep isnât lost from PvP)