Armor Loadouts

Armor Loadouts
effort 3.8 10 quality 4.4 10 reasonability 4.9 10

10 seconds is enough to wipe the floor with someone in a 1v1

that’s bullshit and you know it.

are we talking a level 125 metamancer vs a brand new level 50 on cirrus?
because that’s a WHOLE different issue.

We are talking about a good beserker vs a bad mage who are both max (trust me, done it before)

then the bad mage isn’t going to be able to do shit anyways because they’re bad.
(shocking)

You can change from combat gear to agility then make the distance wider between you and the hunter

running away is supposed to be a completely valid tactic.

not really a fan of “number 1” players running away every fight

If the #1 runs away from you then just equip your own agility gear, you’re acting like they’re the only ones with that option, honestly.

this is getting ridiculous.
these arguments are headache inducingly bad.

but the 10 seconds are up before you realize they changed to agility gear at around the 5 second mark

JUST MAKE IT DONT WORK IN COMBAT

(Complete sentence)

I’m fine with that part lol

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and we come full circle.

we’re back here again folks

this is an excuse.

if you see your opponent stand still for a moment, turn, and start running from you what do you THINK they just did.

honestly I hate the entire fame/bounty system in this game so I genuinely couldn’t care less if it makes any part of that harder.

It takes time to process that even more than than the time it took the opponent

can agree with the fame/bounty system being garbo cause of cremates lol

Genuine question why is that not separate from rep like in WoM? Fame and bounty for leaderboard PvP, rep for everything else.

though I think this would be the best compromise

that’s… not a compromise.

Faxs
(where rep isn’t lost from PvP)