I’m not entirely sure where to put this, so I’ll just leave it here in Off Topic.
Art of Infinity's Magic Circle. It's extra fancy, as it's a Primordial Magic after all.
(Important note: Nobody had created Art of Infinity’s logo, so I had to take a symbol from…something else. I can not mention it because just reading even just page 1 of that…that thing can result in insanity and hallucinations.)
Wait, what is Art of Infinity?
Art of Infinity is an extremely powerful Primordial Magic that allows the user to control Time itself. Yes. Sounds balanced and fair to me! So balanced and fair, Vetex actually removed it from Arcane Odyssey, but I decided to create a moveset for it. I'll try to keep the funny anime jokes to a minimum. Also, Art of Infinity's moves (Except for the E Move) have a very long cast time. Not as long of a cast time as
When the Imposter is Sus Magic’s Q, though. Art of Infinity is NOT designed to be spammed, but to use one of it's moves then spam a different magic at your enemy, who is hopelessly stopped in time/slowed down. Also, Art of Infinity has a comically long cooldown, especially with the X Move, as you'd expect.
Blast Move: Time Stop
First off, the user summons a somewhat small Magic Circle in front of them...
...then, energy begins to charge up into the Magic Circle...
...after about 12 seconds, the charged up energy is detonated, causing a massive explosion...
...which stops time entirely in the area wherever it hits, but deals 0 damage.
The duration of this time stop is about 7 and a half seconds.
But that's not all, if you hit enemies during the time stop...
...it will seemingly do not damage at first...
...when time resumes, THEN your attacks will hit.
Yeah, you get it.
Explosion Move: Time Slowdown
This move has a much longer radius than the Q Move, however, it only slows down people caught in it instead of stopping time completely.
First, the user summons a Magic Circle beneath their feet...
...then begins to charge up energy...
...before unleashing it as a vortex-like wave of energy...
...that, you guessed it, slows down anyone that gets caught in it, but does 0 damage.
Mode: Speed Form
Unlike the last two moves, which alter time, this is a support move that gives you a temporary form that increases your speed and all of your other Magic's cast times.
First, the user summons a Magic Circle beneath their feet, similar to the last move...
...then begins to charge up energy...
...they enter a cocoon-like thing for 5 seconds, and when they break out...
...they enter Speed Form. As mentioned before, it makes you much faster. Gotta go fast.
Ultimate Spell: The World
This is probably the reason you're here. The flashiest move in Art of Infinity's arsenal, and unlike all the others, it does deal damage, AND DEAL DAMAGE IT DOES. And similar to a few other Ultimates, the beginning of this move has a high jump packaged into it. Also, when somebody uses this move, a message is broadcast out to the entire server.
First, the user high-jumps into the air, and summons one gigantic Magic Circle, with two other large Magic Circles above and below it, and also with many smaller Magic Circles.
Then, a MASSIVE amount of energy begins to charge into all of them, causing the screen to violently shake based on how close you are to this beast, if you have the screenshake option enabled.
And then...
...THEY FIRE IT AS AN ABSOLUTELY MASSIVE BEAM, THAT, WHEN IT HITS THE GROUND, CAUSES A HUGE EXPLOSION THAT STOPS TIME IN THE WHOLE SERVER FOR 35 SECONDS.
Very balanced move.