Fanart of Block Tales, using my character and my friend’s. I took baller, he took knight, thus leading to this team comp where he’s the DPS and I’m the support.
My one complaint about the game is the proc chance system. It feels weird to have an RNG mechanic in a mostly skill-based game. I’d say either have skills always proc, proc after being applied twice, or just have the enemy be immune.
It’s really not. And I don’t think it was intended to be. I think the idea was to make the game more challenging—issue is, it just makes some things straight up impossible. Like, you’d take 12 damage from Unexpected Zooming on a successful block, and you can’t dodge. Basically, you’d be screwed in the pit if just 2 of the statues use that move, even with buffed defense.