That AO stat build stereotype video is fucking golden
Now you really have several options when putting your stat points together. You can go with magic or perhaps maybe even weapons but the honest to God ALPHAS of AO will put their points into Strength, the definitive best stat (despite us knowing fuck all about it).
Now for each level you got two points and at the very least one of those points must be dedicated to Strength and Strength alone.
You want to dabble in magic? That’s fine, a bit of a loser move but nothing that can’t be fixed with some shoulder strength. Maybe you want to use weapons? Guess what Brass Knuckles are ideal weapons for someone strong but I don’t wanna catch you using a katana or some crap.
Here are the builds you want to focus on should you decide to want to become an actual GIGACHAD
- Berserker - Full strength (over 60% of stat points spent on it)
- Juggernaut - Strength/Vitality (40% or higher of each)
- Warlock - Strength/Magic (40% or higher of each)
- Warlord - Strength/Weapons (40% or higher of each)
Savants are not included, while it is pretty alpha of them to put points into strength they did not put enough into it to gain the benefit it provides. Should a build be also a build for two or more stats than it doesn’t belong here. Go all in or go home.
Simple really, to use the most unknown means of offense we’ve got side from the Warden’s fucking spirit swords. Look; we ain’t got much knowledge on how they will be so I’m going to do a little trolling and say to have faith here.
Fighting styles are going to function very similarly to magics and in that regard I’m sure they will have their own ultimate arts/techniques, a level cap for each skill, yada yada that those Mages have. It’s a similar system.
But overall fighting styles are going to require something to acquire them. You’re not going to spawn into the game with Thermo Fist or Knocking Fist, you don’t just start off as a Karate master, you gotta earn that shit. Some of these requirements, if not all, are going to be strength. So if you want to use these secret fighting styles that NO ONE has ever seen yet then you need to pump some iron. Capiche?
Your damage isn’t linked to a bar that doesn’t refill by itself. Mages need to take time and focus to recharge their little meter bar while Strength users can unleash a constant fury of blows should they be able to manage their stamina. I, as a current non-magic user in WoM, have learned how to just do this. It ain’t a hard skill to master and the benefits outweigh any kind of cons.
Additionally you’re going to be able to get five different and unique fighting styles, what’s more is that they can be upgraded. Yeah those magic fellas can’t turn their Fire magic into Flare, they gotta find a scroll to teach them that. While fighting style users can instead upgrade it. We don’t know how but I mean aside from names and vague descriptions what do we know about fighting styles.
Here are the awakened passive features that you get for investing in strength:
- Berserker - 2nd Fighting Style, 3rd Fighting Style, and Faster stamina recovery
- Juggernaut - 2nd Fighting Style, Fighting Style damage boost and 10% damage negation
- Warlock - 2nd Fighting Style (or magic but who wants that), Magic infused attacks (along with a size boost) and Fighting Styles scale off of Magic + Strength.
- Warlord - 2nd Fighting Style, infuse your Fighting Style in your weapon attacks (along with a size boost) and Fighting Styles scale off of Magic + Strength.
Berserkers are nothing but ALPHAS and the dominate force of the world.
also thanks @Archipelago for inspiring/being a template for this
- No, I’d rather not be an ALPHA but thanks for the offer
- Yes, it’d be an honor
also marked this as “not-very-serious” since it’s about a game I’ve never played featuring a feature that doesn’t exist so information in here might change in the future