Yayaya, the game’s really coming together! ;v; I’ve also set a fixed deadline for myself, which means TS.4 will release on July 18th! That’s in about a month’s time, where I’ll have to finish the tutorial, complete the map, and change the data store to use profile service… That’ll be enough time :D(Probably).
Good afternoon chat, forums. It’s finally time to tease the release of TS.4. I think the game is in a decent enough spot to prepare for release and to make sure I stop giving into scope creep by adding mechanics that aren’t too essential to gameplay. (Oopsies :3).
TS.4 Will release July 25th, 4 PM EST
About the Luminary Title
You may have noticed the Luminary title that was mentioned in the logs above. This is a title awarded to the first in the leaderboard at the end of the previous test sessions (more from TS.3).
It’s a unique title that can never be obtained again, giving custom effects based on the ARMS that was added. This will continue for TS.4, depending on the ARMS that gets added. Good luck to all the Dealers out there.
It’s all mostly backend and UI work this week so I’ll keep this devlog short I’m afraid .3. Also I’ve mistaken the dates and realized that July 27th is actually the Sunday of the week… so the date will move forward to the 25th in order to actually release on the Friday. (I’m going to correct this on previous post so it says 25th now).
With that out of the way, should I post more sneaks over the weeks as the release is coming up?
It’s all mostly map progress for this week ;v; This week was mostly spent going out with friends to celebrate us blowing up the sky, but I was able to squeeze some time in for development! I’ve posted some photos of the fireworks over in the photography thread if anyone wants to see them. All that’s left now is to finish up the map and the last of the class moves and we’re finished >:D. Only 4 more dev logs to go!
Sorry guys, update log will be pushed to Monday as my Internet decided to die. I’m currently freeloading at a McDonald’s to write this message on my phone :{
Wooooo, the map is done! It’s quite big but I hope I can add enough content to make it not feel empty! Time really flies when you’ve been working on on stuff for a while. Sorry about the whole internet thing, it just decided to die for the entire weekend. But that was a curse and blessing in it’s own right, forcing me to work on many dreaded parts of the map. Anyways, with only one more development log to go, the release is coming soon! See you guys again next week :D!
Sorry for the lack of updates, I’m currently moving states due to some financial issues that I won’t share here. But all is well :D! I even got to visit our countries’ capital in Washington DC while I was on the moving trip. As always, I love to post my photos in the photography thread for you guys to see
Also development log stuff with ARMS Dealer will be moved over to the discord since I’ve been doing less of the arcane projects while waiting for full release.
See you guys soon for ARMS Dealer’s release on the 25th!
“My father came up with new ideas for biscuits.”
“Really hard breaking into the biscuit industry. That and, uh, arms.”
“My mum worked in arms dealing. She sold swords.”
“dies”