If you want it to be changed then why are you shitting on suggestions trying to get it changed?
Doesn’t that seem like, I dunno, the most counterintuitive thing you could possibly be doing.
If you want it to be changed then why are you shitting on suggestions trying to get it changed?
Doesn’t that seem like, I dunno, the most counterintuitive thing you could possibly be doing.
This does not seem like a good idea. What happens if the player has a bounty?
Probably a good idea IF cargo gets reworked but not now.
Issue is that Vetex decided that it would be a good idea to create a free money doubler, with the only cost being your time. (Kinda sounds like a playtime farm when I put it this way)
This just wouldn’t work in the mechanic’s current state.
Basically this. Cargo as a concept shouldn’t exist because it’s not fun, but sadly it does.
This idea would be fine if the actual cargo run was challenging and risky outside of having a high pk player in the server, in which case you can literally esc + L + enter in the first 30 seconds of joining a server and checking the LB and mitigate all the risk.
In other words, cargo doesn’t really have any actual risk outside from unfair events (lets be real if you need the galleons then you probably arent winning a boat gank from some pvp sweat). If cargo runs were actually hard and fun then this would be fine.
cargo is supposed to be boring and grindy if you want something more fun then just do darksea for galleons
This would make cargo runs way too easy and galleons would have literally no value… even less than they have now
Because this suggestion does more bad than good, because of all the ways one could possibly fix cargo it only does the following:
Pros: You can do cargo faster and more people can afford brigs
Cons: galleons are worth literal dirt and the economy gets worse and, other stuff become obsolete because cargo is the superior option, boat prices are raised to exorbitant amounts (Vetex balance)
I’d much rather galleons be worth at least something rather than not, For now the only good cargo suggestion that I’ve seen in recent memory is this one
this is one of the worst points I’ve ever seen said in a suggestion.
“yes, this mechanic is meant to be shit so just do something else and stop complaining”
Why would we want mechanics in a game to be fun anyways? It isn’t like that’s the entire point of a game or anything.
You’ll still have to load the ship yourself if you have a bounty.
I have no clue why people are complaining that this makes cargo too easy. Length does not equal difficulty. It’s just a lazy way making it more boring just because, which never works well. Loading your ship is already brain-dead, but having to load it yourself makes it even more boring. This suggestion won’t make cargo easier, it will just make it faster. When’s the last time anything interesting happened while loading your boat?
Making loading your shipharder is not only be impossible, but would make cargo a shitty experience because it would drive everyone away from cargo runs. If you want to make cargo runs harder, again, make your own suggestion which focuses on making the sailing part harder and more interesting instead of judging this suggestion on how well it makes an already terrible part even worse because it’s not interesting enough, even though there’s no real reason to complain. This suggestion is just making an already boring part go by quicker, which as far as I can see, has no downsides.
tl;dr: loading your ship has no reason to take so long, especially since it’s still brain-dead;its just slow. This suggestion only focuses on making a boring part about cargo runs faster, not easierf you think cargo’s boring, maybe suggest a way to make it more interesting.
meant this like its not supposed to be super easy to load heaps in otherwise its too free
i liked the other guys suggestion on adding a little reward system. dont think we need to make it easier by making it easier to put on ship
Again, length doesn’t equal difficulty. It’s still free with the current system, but loading cargo is just too boring and lengthy for no reason. It’s not hard,interesting or worth it. There is literally no reason to complain about making it take less time when nothing at all happens during that time.
The part where you put it on the ship is the entire issue here, why is that so hard to see?
Cut that out of the equation and people might be interested in doing cargo ever.
Like I said earlier, it doesn’t matter how fun and interactive and rewarding doing cargo runs becomes if the starting point stays as it is.
Increasing the difficulty of making the actual trip and adding non-galleon incentives ontop of that would be even better and add yet another viable path to getting loot, money, and XP for players, which is always welcome.
I’ll say this one last time; time ≠ difficulty. The ability to bulk buy cargo wont ruin the so-called difficulty of loading ships, there never was any to begin with. The problem with it isn’t that it’s hard. It just sucks ass because it takes so long for no reason at all. Unless you actually want to make loading your ships an even shitter experience, there’s no real reason to complain about this.
If you want a harder way to make money, do Dark Sea runs. If you don’t have a brig or want a simpler way, do cargo runs. And no, cargo runs don’t need to take a good hour; we already can get our crew to unload our ships so why not get our crew to load them too?. And besides, dark sea runs are plenty long as well when you’re trying to make thousands of galleons.
Basically, you should’nt be complaining that cargo runs aren’t hard enough, especially with the risk of disconnecting or getting your crates stolen. We already have dark sea runs for that. They don’t even need to be anyways.
bro this just makes it so the crew works for you and you can afk farm money ez
ok would you rather waste an hour placing crates? cargo is still braindead anyways, there is literally no real reason to disagree with this. you still have to sail from island to island and besides, its the same as having your crew unload your ship
you still have to sail to another island; this just makes the loading part easier. its literally in the suggestion.
that is basically the point of cargo
it’s SUPPOSED to be braindead
the loading is the hard part you sailing takes 5 minutes for most ppl
time doesn’t equal difficulty. loading isnt even hard, its just so long for no reason, which is the problem. if you can get your crew to unload your ship, why cant you get your crew to load it
im kinda confused, why are people complaining about my suggestion? there really isn’t an argument against it since you can already get your crew to unload your ship and if you’re looking to make it harder, maybe suggest a buff to the sailing portion. again, time DOES NOT equal difficulty.
because then it is extremely easy to farm money