Explanation:
This game’s PvP is frankly in an absolutely miserable state.
The endgame is flashy and cool and probably feels great to play but barely anybody can reach that thanks to the ungodly high bar that naturally comes with a game like this.
Elysium was added and I, and I’m sure many others, hoped it would finally give a place to fix this.
It didn’t because it is completely closed off to the public for god knows what reason and even if it wasn’t, it fails to streamline the process of rapidly entering fights on after another to quickly learn.
That is what I aim to fix with this suggestion.
The Changes:
I have three changes I believe would benefit Elysium as a location aswell as the entire community who both is and want to become experienced in PvP.
First and foremost, open Elysium, this is getting absurd.
Keeping it closed off like this benefits absolutely nobody.
Vetex, you’ve already stated openly that you plan to open it to the public when you add raid bosses and whatever to it, so why is it being kept closed now? Who does this benefit?
If Elysium is ever going to be useful to anybody as it currently is, it isn’t the people experienced enough to be hosting and participating in tournaments, its the people that need the experience to do so and cannot reliably find it in the main game.
Tournament servers or ranked gamemode or whatever can be its own thing, nothing is preventing that from happening.
Secondly, consumables should be infinitely renewable in elysium.
This is the place where you fight for the sake of fighting and becoming better, consumables shouldn’t be consumed here, allowing their regular use in Elysium would only help to prepare players for actual ingame combat where they are frequently used.
Thirdly and by far the most complex, streamlining the process of finding fights would be incredibly helpful.
Right now you have to go around, walk up to somebody, ask if they want to fight, maybe they say yes, if no repeat previous steps, get in position, do a countdown, and maybe learn something.
Instead: Skyrift.
(Which I am now realizing is also a primarily 1v1 combat game that takes place in a sky island lol)
Skyrift has a system in place that perfectly fixes this.
Click a person’s name to send them a duel request, party request, or party duel request.
Click your own name to send everyone a 1v1 duel request.
When they open their message menu they can accept or decline any incoming requests.
When a duel request is accepted, they are sent to a large open arena and can be spectated at the press of a button.
Both of these people are one duel, the name you click on determines on who your camera is centered on.
I would write my entire own take on this but why would I try to fix something that isn’t broken?
This already fits perfectly.
Tl;Dr :
Three changes to elysium:
Open it, have infinite consumables, and streamline the process of finding fights.
Feedback is appreciated, I’d love to see more ideas on how this entire thing can be improved.