who is gonna bother at that point?
Vetex basically designed a dead on arrival system, I doubt the benefits are worthwhile at all for the effort required to grind the fame needed.
Ill just use edward.
The PVP Vetex is intending for fame, and the “pvp” the pirate ship system provides are basically completely unrelated, its literally shackling a kinda cool system behind unrelated nonsense and leaving it to sink to the bottom of the ocean.
I do not mind bounty or pvp, but if you honestly want it to be important, you can’t put it behind a system that level of obtuse.
People are just gonna think the system is broken or isnt worth it. which with the stats of most of the deckhands, it really isnt.
There are bounty people near the boards, why not make a currency you obtain by claiming bounties in pvp that can be used to purchase rare hard to make goods from them like stat or magic reset potions,
I think one of the main through lines of Arcane Odyssey’s gameplay is Freedom, there are very few hard restrictions to how to approach things. You can cook, kill, or interact with almost anything in any way you want.
I think the main issue here is that vetex is trying to force players to do something a certain way to access a system that fails to justify the requirement. Its intentionally removing freedom to try to force some purpose to pvp, but it instead of making it incentivise pvp, just takes the deckhand system down with it.
What he should have done is make it so pvp lets you get things that would otherwise be much more difficult to obtain (like the aformentioned reset potions using “bounty points”) instead of forcing the player to achieve it one way due to arbitrary limitations.
Incentivising a system that doesn’t appeal to everyone initally requires providing a comparison to the effort required to avoid the system, instead of forcing it into the players lap.
It would be alot harder to obtain or make a stat reset potion if you refused to do pvp. So it makes you actually consider doing pvp, but if your really determined, you can put the effort into the gameplay to obtain it using other systems like trading or hunting the ingredients and brewing it. There is still freedom and choice.
Right now there is no choice, and it isnt even trying to give an illusion of choice, you have to do pvp to access deckhands.
Especially when the benefits are so meager, and there are infact alternative options that are much easier to obtain and have way cooler gameplay integration like how the Quartermaster edward literally has a questline attached to improve him.
Its a dead on arrival system because its been dragged down into the abyss by another mostly unrelated system that currently fails to have any real purpose.