Do i end it all

yeah, kick that chef into the sea

every npc named cantu should be subjected to eternal torture and coded out of the game

why

top ten reasons i fired my cook deckhand

unpatched since last year btw

no she caught a legendary fish and a golden one back to back and auto used them

this is why people don’t get chef deckhands

why do people use chef deckhand like its not hard to mass produce some foods to last you a lifetime

Why do you have a chef deckhand :sob:

just cook your own food you lazy ass
its better and you get fish scales and bones
also free deckhand space

still under the cope i don’t have to farm a new deckhand from scratch and that vetex will somehow make it good (he forgot it even existed)

pls for your own sake and sanity do invest in maxing another deckhand :pray:. The only thing that would prolly be annoying to do is to lvl up their loyalty again. The other stuff like lvling them up and upgrading them should be pretty easy with how op brigs are and todays economy

:frcryin: :frcryin: :frcryin:

the only reason i had her is cause i went in blind though ngl. had i opened discord for a millisecond i could’ve dodged this bullet

Thats if vetex listens, which i doubt he will. Why? Well chef deckhands have been mid-horrible for their entire existence and still havent been buffed. Many other more important mechanics like npcs somehow being able to block while casting etc still havent been fixed yet this is what you wanna waste your time protesting against? Atp for your own sanity you should just give up and switch deckhand professions. Honestly it isnt even hard to lvl them up atm anymore so why not just do that :person_shrugging:

edit: after reading your comment again i think i mightve misunderstood something. Did you mean to say that deckhand leveling specifically should be reworked/changed?

pretty sure he meant to say that at some point vetex will be “forced” to submit to the demands of the masses that want the deckhand reworked since later leveling deckhands will be tedious as hell (which i don’t see being a problem since that will take atleast 6 years to come to reality)

If that is what he meant then the first part of my response should work well enough. But ye it will take years for lvling to become an issue if it ever becomes one, but i dont think it will even become an issue at all tbh. Higher tier ships = more lvls gained. So lets say you fight a heavily armored frigate, that could be like 20 lvls alone for a lvl 1 deckhand. Higher tier ships could give even more xp and thus make lvling deckhands consistent regardless of how high their max lvl is/will be

How are professions flawed? Besides the fact that chef is just plain horrible i dont see how that subsystem is flawed. Stats i do agree with since you can only really run 2 stats (speed and turning), 1 of which (speed) is still way better than the other and astronomically better than the rest. Artifacts are also pretty unbalanced since frayed lead lines are just better than the rest unless youre pveing ships in the regular seas, in which case lucky coins are better. As for the other stuff, its mostly qol stuff to loyalty that needs fixing. The lvling and upgrading system are completely fine.

So overall i think the system is a bit rough around the edges but definitely not flawed as a whole

fire that boy