Its so stupid after i spend 10 min hunting someone just for them to be a warrior with agility that starts sprinting and dashing with a gun and i cant do shit about it.
And there’s no down side, they just run and heal/eat then come back and jump me with there friends.
yeah but just find someone else to hunt? I really don’t think it’s that big of a problem
thing I find ANNOYING is when people try hunting you even after you DON’T FIGHT BACK like I’m just tryna live in peace go find someone to actually pvp with
i hunt players with bounty only so they have to expect to get hunted if they have bounty. On the other hand i feel the opposite when it comes to asassinations, or atleast when they dont fight back like you said. My code is that if you have a bounty expect to be hunted
The balance team proposed a solution where basically repeatedly dashing away from someone gives you the “exhausted” status effect which basically makes your agility not apply when dashing away
I don’t believe agility supporting running is intentional but this change probably isn’t gonna go through until next update or a balance patch right afterwards
The main problem is that everyone does it, and I go server to server trying to find criminals and when I do they start sprinting away when I look at them the wrong way. And yeah my warlock
I think people have every right to run
Imagine you just maxed out your first save, and you are just doing charts, trying to get a decent build and some psychopath destroys hours of work just because he wants you to “expect to be hunted”
Me personally I think they have every right to run if they don’t want to fight, this ain’t deepwoken.