Looks like some old features are receiving some more attention, glad to see the return of movement tilt.
New blood effects do sound interesting, hopefully, we’ll see some more variety.
Looks like some old features are receiving some more attention, glad to see the return of movement tilt.
New blood effects do sound interesting, hopefully, we’ll see some more variety.
when are we getting civilization tab and defensive mortars vetex
He’s gotta finish islands first, and to do that he has to finish the navy npcs.
He’s making the commodore kai of the new stronghold, most likely.
Super glad that I’ve got a warlord that’s already accustomed to an unedited Lance of Loyalty, with that new Rapier Skill. Be it Ardent Rise or Counter, those both sound cool.
I despise how Vetex acts as if Rapiers are a completely different class of weapon, and not just… a straighter pointier sword.
Why can’t it do Sword Draw? You can literally put that on a DAGGER!
And Flash Strike, and Flying Slash, Whirlwind, it can obviously do all of this stuff.
considering maid top had color variations this means that shirtless boobs is no longer possible
its so over (jk)
my condolences, cant beleive the item is dead…
“ARMSTRONG”
“Nanomachines, son.”
you suddenly get thermo fist uppercut into the atmosphere
Every atlantean beyond range 2 is gonna become a Dark Souls fight with the added healthbar
vetex on his way to add 10 billion mini features instead of working on the game
I think that now that he has a dev team, he feels like he can finally add all the billions of polishing changes he wanted to add before.
Yeah, but the teams not adding the civilization tab.
Honestly though, I love all those mini features (maybe not tanning as much). It’s those little things that gives the game it’s flavor
we should get a handkerchief item so that we can wipe off dirt at any time
I don’t think it’s even planned for this update
Of course it is, that’s the main part of the clan island building.
Where’s the part where they rebalance Captain Maria?
Maria is too far gone for balancing. She needs a full on rework of the fight
Remove the 250 damage instant hit AOE move, turn the mode from an invincibility mode to a damage reduction mode, and then we’re good.