Empires Update Patch Notes (Discussion Thread)

Imagine we only get losts by the time the story is literally over
nahhh bro, 600 would be crazy.

if?

no no no. ill make sure of it.


then you should have ran a mage build

I can run a mage build for losts, I’m just worried about the poor hybrids.

they will be fine
they literally will probably get arcanium weapons before full release, and when you go hybrid you are getting the lesser of 2 stats to have both, its how the builds are supposed to be

“poor”

Arcanium weapons don’t hold a candle to losts, not unless you can combine magics to create some losts through imbuement.

I know Vetex has plans to be generous to the hybrid builds, because he used to consider letting them use Ancients.

I just wanna make my sand Conjurer sand + sun it would be so cool

bro has tester information :question::exploding_head:
otherwise, i dont recall that ever being mentioned

if you want lost magics go mage :sob:

Not in terms of power, not that I know of (although they are kind of just weapons to our knowledge) but in terms of how much people want them (a lot)

no :rage:

you are fine because you use sand

conjurers do in fact get lost magic

The question is “when” though.

long after pure builds do

if losts are at magic level 600 so hybrids get them at level 500

If you forsake the other half, yes. That’s also still wow a lot, way too much.

I though magic level 600 meant 600 points in magic at minimum (Level 300?)

it does